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Old 12-03-2009, 06:05 PM   #1 (permalink)
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Default Thoughts On MW2 and Infinity Ward

Remember the "initial thoughts" thread? So we've all owned it for a few weeks now and got over the initial excitement, so what are your thoughts now?

Having played it far more have you found particular bits very fustrating or bits you thought were great turn out to be crap?





For all the slating, congrats to IW on one thing: compatability. Compared to every previous game the amount of technical issues surrounding running MW2 on the PC has dramatically reduced, no IW4mp.exe errors, no crashes due to punkbuster, no directX errors, no silly incompatability issue with the worlds-most-used-sound-card etc.

A second "for all the slating," I played COD4 the other day and yes I'll still complain BUT seriously wow. Just how lucky have us PC users been to have had dedicated servers with, comparatively, VIRTUALLY NO LAG for the past 10~ years. Playing COD4 again really made me appreciate what a godsend dedicated servers are, I truely hope they eventually invade the console market - you're in for a big "all my xmas have come at once" moment if they ever do...

Nevertheless from my experience the connection quality provided is nothing short of "poor." On a dedicated server the best ping would be 40~, the worst 100~ with an average of 60~ meaning there is an average ping difference, albeit 50% in terms of %, of around 0.03 seconds. In MW2 however with average pings of 0 (host) to 200~ (2 bar) differences are anywhere from 0.1 to 0.3 seconds and this makes a difference. Hopefully others have a much better experience than me, but I frequently have 3 maybe 2 bar. Those 0.3~ seconds may not sound much but it's the difference between (virtual) life and death. Frequently from my perspective I enter a room, run across it and melee. On the killcam however I barely get through the door. A shame for sure, but this really does take a lot away from the appeal of the game...

For all 402's over-zelous and completely false hype about how hack-infested previous COD games are and how IWnet will eliminate hackers... wow. What a collosal irony. In COD4 I saw 3 cheaters in 2 years. In MW2 I have seen at least 5 obvious ones in the past 3 days, with several suspicious but not "100% confirmed" cases. It's getting worse too. Tuesday there was one hacker in around 6 games I played. Yesterday there were 2 hackers in about 6 games. Today there were hackers in 75% of games I played (3 out of 4) so much for:
Quote:
Originally Posted by 402 blog
The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it.
Worse still, this time round we don't have any server admins to kick hackers.

There seems to be a lot of pointless weaponary. The TAR seems to do everything as good or better than ALL other assault rifles. Whilst statistically much better suited to a long range shot, the FAL and TAR21 seem to be just as good as each other at mid-long (for an AR) range. Weapons like the 1887 and ranger shotgun, when used in akimbo seem to absolutely dominate upto 20m, completely negating the need for any other close range SMG or shotgun.

Killstreaks are a nearly-complete substitute for skill. In COD2 to get a score of 35 - 3 you had to place your sights over an enemy whilst not behind any cover (bullets couldn't penetrate paper) and fire, repeat 35 times and fail 3 times. Now, with MW2 to get a score of 35 - 3 you have to get 2 kills (hardline perk) get an airdrop, get a chopper gunner and a final score in the region of 35 - 3 is entirely plausable. Admittedly this is a "best case" scenario, getting a chopper gunner as opposed to a mere airstrike, but high killstreak rewards occur an awful lot and scores of 35 - 3 one round and 10 - 10 the next seem very common.
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Old 12-03-2009, 06:10 PM   #2 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Like the game but i still prefer CoD4

Little Niggles about the game : some killstreaks are overpowered (unless someone is smart enough to counter )
And the main reason i play more cod4 is the campers -_-
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Old 12-03-2009, 07:00 PM   #3 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

i have yet to play campaign because I'm saving it for when my xboxlive goes out for a little while.

Multiplayer though I like a lot. There's more stuff to unlock and more challenges. As well as customizing your pistol although minor it makes me very happy because I love my USP. So it lets you get your gun the way you want it the iron sights on most of the guns are very usable which help when you don't want to use bling. The option to get a shotgun or machine pistol as the secondary is rather awesome as well. The shotguns are also improved. As for the maps they don't seem quite so linear as you can use most any building or cover to an advantage you aren't forced to use one building to cover one area. It's not so obvious anymore. It makes it that much more of a challenge and in my opinion more fun. One drawback that I've seen is the increase in camping but one plus is there is more than 1 or 2 ways to get to a building a person is camping in as most buildings can be accessed easily by the roof and various jumps that can be used to flank the campers. So the balance is more, the guns are more fun to rank up and the challenges are deeper. That being said I like it better the COD4 by a little bit, but COD4 is still an amazing game.

EDIT:
The one part of MW2 that pisses me off is the new online system because it doesn't work worth anything. My friends and I have literally sat for 5 minutes trying to find a game. Then once we found a game we all got split into different games. So had to back out and wait 5 more minutes. They really need to fix the new online system.

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Old 12-03-2009, 07:48 PM   #4 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Liked it more than COD4 initially, and still do. I can see how PC gamers would disagree with me however.
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Old 12-03-2009, 08:03 PM   #5 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I prefer it to CoD4. Probably because I'm not being blown up by frag grenades constantly, and while the TAR-21 is awesome, it doesn't dominate like the AK47 did in CoD4. (I really, REALLY hated the AK47)

My complaint is IWNet. Sure, it's convenient for a quick game, but dedicated servers would be nice. Other than that, I haven't got any complaints.
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Old 12-03-2009, 08:08 PM   #6 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I have one word: campers.

Don't get me wrong, it doesn't take any skill to counteract a camper whatsoever and I consider them easy kills, but it gets a bit silly when the entire opposite team are sitting in corners waiting for people to walk past so they can kill them.
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Old 12-03-2009, 08:28 PM   #7 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I think I like it more than COD4, maybe just because its something new. Although I do agree with you about the TAR-21. It does seem to be as good as any other weapon, at everything. (Except for snipers obviously) I also think there is way too much camping, but what can you do? I guess just learn all the usual camper spots and be on the lookout for them, that's what I did in COD4 and now I don't even worry about campers.
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Old 12-03-2009, 10:17 PM   #8 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I like it. Obviously there's a few things that annoy me, overpowered killstreaks, akimbo overpowered shotguns, general idiocy from teammates (Not IW fault entirely)

I liked the new customisable killstreaks and name bar thing, adds something extra to the game rather than having to play it exactly as the makers want. The "Mosh Pit" game mode they added I've started to like now, playing a lot of modes I wouldn't normally choose.

Overall I prefer it to MW2, maybe cos I'm good at it from the start this time
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Old 12-04-2009, 01:30 AM   #9 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I like it.
I like the new expanded weapons + attachments, But I was expecting the Holographic Sight (EOTech) to be the same as the COD4 one, Maybe even the Red Dot too. But especially the ACOG in MW2, I like using it more often now since it's like a mini sniper scope.
But, there are a few kinks in the multiplayer, like no-one shot kills sometimes, and the .50 not going through a Riot Shield.
But otherwise, I loved the campaign, even though it was a bit short.

Finally, I was not a newb to the game as I was to in COD4, but I still don't play 1337 enough as other players, I still prefer it over COD4.
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Old 12-04-2009, 07:50 AM   #10 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

It's 3:11 AM as of starting to type this so I apologize if my post comes off as a bit... haggard.

- - -

My first week or so of the game could be described as nothing other than pure bliss. I had my buddies from college over almost every other night so we could play Spec Ops, together. We had so much fun, you would think we were doing something illegal.

Anyway, within that week, I completed the campaign and was completely blown away by it, as well. The storytelling was just perfect. I was involved with the characters, the voice acting was top notch, and of course, the atmosphere was incredibly immersive so it was easy for me to get lost in the experience.

After the fascination of my friends had died off, I found myself getting into the multiplayer side of things. I did not have much experience with MW1 so, I felt like I was at a bit of a disadvantage but I quickly learned the ways of the online MW2 world. After playing for weeks and ignoring most of my life's responsibilities, I would have to say this list accurately describes my feelings on MW2:

Pros:
  • It's incredibly addicting.
  • There's a good variety of gametypes.
  • There's also a good variety of weapons/attachments.
  • Not to mention the decent variety of killstreak rewards.
  • The titles and emblems are a fun distraction.
  • The challenges give me something else to pay attention to rather than just mindless killing.
  • Huge population of players. Never have to wait for a game.
  • The maps are creative and not just symmetrical like other games.

Cons:
  • It's incredibly addicting. (I sometimes find myself wishing I could stop but something just forces me to keep playing.)
  • The objective based gametypes are plagued by people that are only concerned with killing. (No teamwork.)
  • The variety of weapons has now been cut down to some top tier choices that you would be stupid not to use.
  • I would compare the online userbase to a big bio-dome filled with nothing but angsty, murderous, robots. (Speaking seems prohibited.)
  • The maps may not be symmetrical but some tend to be slightly unbalanced... (key points held can decide the outcome.)
  • Spawn points. There have been a few times where I spawn and instantly die without even so much as lifting my foot to start running.
  • Glitchers. I know they're fixing this but they're still pathetic and annoying.
  • No online matchmaking for Spec Ops... I have to get someone from my friend's list to play it.

And perhaps the biggest con I have found about this game: RAGE.

I have NEVER gotten so pissed off at a game in my entire life.

I was trying to do some challenges which basically forced me to play some gametypes that I haven't played more than once or twice because I didn't like them. I was playing Sabotage on Terminal and as you may or may not know, there's 20 minutes on the clock in this gametype. I got halfway through the match before deciding to switch to my Riot shield class because my entire team and the entire other team were just killing each other... camping all over the map doing nothing about getting the neutral bomb to the target. And there I was, running around, trying to get to the bomb while I was getting picked off from every single angle. After I donned my shield, I was actually making progress and long story short, we won in the end because another guy on my team got out the riot shield when we went into Overtime...

I must have planted the bomb about 5 times in that match, though... but my team was nowhere to be found when it came time to defend the bomb from being defused.

- - -

In another instance, earlier tonight, I was playing Search and Destroy. This gametype is plagued by campers and kill robots... you get a bunch of points for killing people and you can win the game like that. So, there I am again, the lone wolf trying to complete the objective. At this point in the evening, though, I was not angry about people not trying to plant the bomb... I was angry about getting killed and having to watch other people play for 2 minutes before I got to do anything again. I literally did the dishes in between rounds.

- - -

Anyway, back to the point... RAGE.

Since this game is so addicting and since I am a slightly competitive videogame player; I get incredibly ****ing pissed off while playing this game online. I don't know if I'm even having fun, anymore. I mean, I know I enjoy playing the game killing others but I feel like I'm turning into one of those robots that I have been complaining about in this post.

Anyone else feel like they're just playing this game out of addiction instead of a genuine pursuit of having fun?

The problem is points... IW has implemented an online system where you get rewarded constantly for doing anything. It's like the hamster in the wheel chasing treats. It's the same deal with MMO's. I've been addicted to World of Warcraft in my past and it lasted for 3 years. This game goes on the same premise: Get points, level up, get better stuff, get more points, level up, feel better, get better stuff, get more points, feel numb, level up, get better stuff, get more points... then when you hit level 70; Prestige and do it all over again... rinse and repeat 9 more times. It's 2 years later now; the next game comes out and you wonder where your life went.

- - -

In conclusion, this game is amazing and is made of pure evil.
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Old 12-04-2009, 08:37 AM   #11 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Yeah its fun.
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Old 12-04-2009, 09:30 AM   #12 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I'm loving it right now. There are better perks, more challenges, more things to unlock, more rewards for doing things, you can choose your killstreak rewards. There is an extreme amount of variety which I love.

MW2 > Cod4 now for me.
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Old 12-04-2009, 09:46 AM   #13 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

i played cod4 again a few days ago, and wow what a completely different game.cod4 for the win i am much more of an attacking player,and i hate the fact that smg's are pretty much useless in the new game. dont get me wrong i will still play mw2 alot,might even grow to like it better than cod4.i suggest everyone go back and play cod4 for about an hour.you will be surprised at how different the games are
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Old 12-04-2009, 10:03 AM   #14 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

On XBL, it attempts to select similarly skilled players based upon rank; but seems to ignore prestige'd ranks.

So when I was at rank 20, i could get "matched" up with 11 other players who were all on prestige 5, ranks 15 to 25... seemed a bit unfair.

If you are prestige1, you should fight against other prestige1'ers, when you migrate to prestige2, you again then play prestige2'ers. With a slight amount of overlapping of course.
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Old 12-04-2009, 10:17 AM   #15 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

The actual end user bit of MatchMaking fails badly. Lobbys often close for no reason or too many people leave. Obviously all of this happens at the end of the 60 second countdown.

Bizare amount of waiting. I would like to play the game, not wait 60 seconds for a message saying "game is about to begin" before a further wait whilst it decides the game is about to begin before ANOTHER wait to pick best host.

Horrific inconsistency of KD during consequetive games. Combine a dominate team with a slightly unbalanced map, throw in a chopper gunner or AC130 for the hell of it and you can easily go negative, whilst having a 2:1 ratio the next and previous round.

Gimmicks. Uh. Spend the time and effort improving the game. This is personal preference and seems to appeal to console users more but this whole "make yourself famous" is utter BS. Seriously who gives a s*** about 23 pages of titles or avatars. A lot of weapons and attachments are also gimmicks as you have to be crazy to use them as opposed to the one or two guns & attachments in each class that dominate all other attachments & weapons.

Apart from the obvious (It is a new game. I damn well expect new guns, maps, attachments.) nothing has really changed - especially if you play on console. Literally the biggest difference between MW1 and MW2 once you ignore things that you expect to change game-from-game is the utter domination of killstreak rewards.
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Old 12-04-2009, 11:04 AM   #16 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Before, I'd say i was 100% loving the game 95% of the time. Now, I'd say I'm 80% loving the game about 50% of the time. The other 50%, well... let's just say less. My friends and I have all gotten to the point where we're thinking about going back to Halo due to several issues.

Firstly, connectivity, or whatever you would call it. I'd say 1 in 3 matches ends up having some sort of lag, despite the fact that we are always at 4 green bars. Host migration? Fail. When the lag hits, it attempts to swap hosts. 80% of the time, when it does this, one or all of us end up completely removed from the match. It's beyond the point of parody. It isn't laughable anymore.

Honestly, this is the biggest issue for me. I hate campers, but this game has basically forced me to become one. I hate noob tubers, but I noob tube myself out of rage to get back at them. I have akimbo shottie runners, but I figured I'll probably do it to get back at them once I unlock the 1887's again. There are uncountable different variables that result in tons of anger and rage, most of which have already been summed up above me.

And frankly... if IW doesn't straighten at least the connection issues out... I wn't be playing this game for much longer.
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Old 12-04-2009, 12:11 PM   #17 (permalink)
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

It's amazing how something so simple like a connection can ruin the game. Yeah it has a lot of other flaws, mostly IWnet & matchmaking but a few things like overpowered stuff, campers etc, but the lag I experience in my average game just destroys the game.

It doesn't matter whether I play well (actually lets face it, the words I meant were "get lucky with killstreak rewards since we can all string a few kills together") or crap it is just so boring to see on every single killcam the enemy is 6m away from where I thought they were.

"Popping their heads out of the window" is easier since you don't need to compensate for lag caused by movement, but more often that not they will kill you since they will see you half a second before you see the.

It is just so so so so so so boring to watch killcams and find you actually had no hope in hell, since although Mr Enemy just appeared around a corner, they have infact been around that corner for half a second before you see them.
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Old 12-04-2009, 06:27 PM   #18 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Quote:
Originally Posted by Comatoes View Post
It's 3:11 AM as of starting to type this so I apologize if my post comes off as a bit... haggard.

- - -

My first week or so of the game could be described as nothing other than pure bliss. I had my buddies from college over almost every other night so we could play Spec Ops, together. We had so much fun, you would think we were doing something illegal.

Anyway, within that week, I completed the campaign and was completely blown away by it, as well. The storytelling was just perfect. I was involved with the characters, the voice acting was top notch, and of course, the atmosphere was incredibly immersive so it was easy for me to get lost in the experience.

After the fascination of my friends had died off, I found myself getting into the multiplayer side of things. I did not have much experience with MW1 so, I felt like I was at a bit of a disadvantage but I quickly learned the ways of the online MW2 world. After playing for weeks and ignoring most of my life's responsibilities, I would have to say this list accurately describes my feelings on MW2:

Pros:
  • It's incredibly addicting.
  • There's a good variety of gametypes.
  • There's also a good variety of weapons/attachments.
  • Not to mention the decent variety of killstreak rewards.
  • The titles and emblems are a fun distraction.
  • The challenges give me something else to pay attention to rather than just mindless killing.
  • Huge population of players. Never have to wait for a game.
  • The maps are creative and not just symmetrical like other games.

Cons:
  • It's incredibly addicting. (I sometimes find myself wishing I could stop but something just forces me to keep playing.)
  • The objective based gametypes are plagued by people that are only concerned with killing. (No teamwork.)
  • The variety of weapons has now been cut down to some top tier choices that you would be stupid not to use.
  • I would compare the online userbase to a big bio-dome filled with nothing but angsty, murderous, robots. (Speaking seems prohibited.)
  • The maps may not be symmetrical but some tend to be slightly unbalanced... (key points held can decide the outcome.)
  • Spawn points. There have been a few times where I spawn and instantly die without even so much as lifting my foot to start running.
  • Glitchers. I know they're fixing this but they're still pathetic and annoying.
  • No online matchmaking for Spec Ops... I have to get someone from my friend's list to play it.

And perhaps the biggest con I have found about this game: RAGE.

I have NEVER gotten so pissed off at a game in my entire life.

I was trying to do some challenges which basically forced me to play some gametypes that I haven't played more than once or twice because I didn't like them. I was playing Sabotage on Terminal and as you may or may not know, there's 20 minutes on the clock in this gametype. I got halfway through the match before deciding to switch to my Riot shield class because my entire team and the entire other team were just killing each other... camping all over the map doing nothing about getting the neutral bomb to the target. And there I was, running around, trying to get to the bomb while I was getting picked off from every single angle. After I donned my shield, I was actually making progress and long story short, we won in the end because another guy on my team got out the riot shield when we went into Overtime...

I must have planted the bomb about 5 times in that match, though... but my team was nowhere to be found when it came time to defend the bomb from being defused.

- - -

In another instance, earlier tonight, I was playing Search and Destroy. This gametype is plagued by campers and kill robots... you get a bunch of points for killing people and you can win the game like that. So, there I am again, the lone wolf trying to complete the objective. At this point in the evening, though, I was not angry about people not trying to plant the bomb... I was angry about getting killed and having to watch other people play for 2 minutes before I got to do anything again. I literally did the dishes in between rounds.

- - -

Anyway, back to the point... RAGE.

Since this game is so addicting and since I am a slightly competitive videogame player; I get incredibly ****ing pissed off while playing this game online. I don't know if I'm even having fun, anymore. I mean, I know I enjoy playing the game killing others but I feel like I'm turning into one of those robots that I have been complaining about in this post.

Anyone else feel like they're just playing this game out of addiction instead of a genuine pursuit of having fun?

The problem is points... IW has implemented an online system where you get rewarded constantly for doing anything. It's like the hamster in the wheel chasing treats. It's the same deal with MMO's. I've been addicted to World of Warcraft in my past and it lasted for 3 years. This game goes on the same premise: Get points, level up, get better stuff, get more points, level up, feel better, get better stuff, get more points, feel numb, level up, get better stuff, get more points... then when you hit level 70; Prestige and do it all over again... rinse and repeat 9 more times. It's 2 years later now; the next game comes out and you wonder where your life went.

- - -

In conclusion, this game is amazing and is made of pure evil.
Good post, and yea I get VERY angry at this game. It's great though.
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Old 12-04-2009, 07:34 PM   #19 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

With a good connection, when no one gets an AC-130,Chopper Gunner or Pave Low from a Care Package the game plays really well and I have heaps of fun.

On the downside, this happens far too rarely and a some games end with me getting a bad score and pretty annoyed through no fault of my own.

Like abc said in his first post, I went back to CoD4 after a particularly rage worthy session and it was like a dream, it ran so smoothly, sniping was easy again and the kills were flowing. Sucks for MW2 to be let down like this.
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Old 12-04-2009, 07:51 PM   #20 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I just spent a whole god damn hour getting my ass kicked.

I am FURIOUS at this game right now. GAAHHHH!!!! I cannot get above a 3 kill streak to save my life! What the fuck happened to the first couple weeks of the game, when I went 30-(below 10) on every game for a whole afternoon on Free-For-All!? When I got two nukes!? Now I can't even get a predator! I play aggressively, I die. I camp, no one walks by, I get bored, I die. I snipe, I die. I use the damn M16 and I can't build up a decent kill streak!?

Rage rage rage rage rage rage
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Old 12-04-2009, 08:24 PM   #21 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Tbh, this game is kinda boring for me. i actually went out side (=O) today instead of Playing Mw2. its just, everything is so predictable. And IMO, the Maps suck. if they made a CoD4 Map pack for Mw2, i'd be glad to start playing it again. but at this rate, i might as well sell it and buy LFD2, bcuz IMO it's better.
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Old 12-04-2009, 09:43 PM   #22 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

This IS a competitive game, there ARE hundreds of thousands of people who play... Could it be possible that you just aren't good enough to go 30 and below 10 EVERY time you play? Eventually it may be good to accept the fact that you are not the best to ever play a video game, and probably nowhere near the worst either. You shouldn't feel like god's gift if you own, and you maybe shouldn't rage if you don't.

This game is exactly what i expected. From time to time i'm feeling it and I do well. Other times i get jacked. I EXPECT that, and have loads of fun with it! Relax guys, it's for FUN!!!
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Old 12-04-2009, 10:23 PM   #23 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

I've only had the game for 5 days, close to 6. In this short period of time I've experienced a multitude of emotions. The first I experienced was pure awe. Everything was so... awesome, things acted exactly how I expected. A little bit later I experienced some confusion. Things in Free For All were so... different than I could comprehend. How there were so many people... not running around. My sniping was less than good, I really didn't feel comfortable with the FAMAS, nothing seemed to be working out. Happiness started to come back as soon as I switch from FFA to Domination. Then I encountered the Akimbo Model 1887 people... immense frustration overcame me... lots of profane shoutings.... then acceptance came. I realized, there's just some things you have to deal with. Then I got the Thermal Scope on the Intervention and everything has been mostly great since then. My sniping is above my norm, usually, and most maps I do very well on.

Overall, its still in the A- to A+ range, although some of the minor things still irk me.
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Old 12-05-2009, 12:21 AM   #24 (permalink)
 
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Default Re: Thoughts On MW2 (now-you've-played-it-for-a-few-weeks)

Well, just unlocked Akimbo 1887 ... Rage subsiding xD
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Old 12-05-2009, 06:44 AM   #25 (permalink)
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Default Akimbo 1887 Sadness...

Quote:
Originally Posted by jason221 View Post
Well, just unlocked Akimbo 1887 ... Rage subsiding xD
And another one joins the ranks...

Seriously, I cringe each time I see someone at level 67+. Usually, if someone is at level 70 and they haven't prestiged; it's because they have their Akimbo 1887s and are worried about their K/D ratio.

On the bright side, I've been enjoying my new friend, the ACR. When I got killed by it and saw that there was almost zero recoil, I was very interested. I've been taking out knifers and Akimbo 1887 guys left and right, now. Close quarters when I don't see them coming, I'm still fucked but when I get a sight of them from a good distance, I have a decent chance of raining on their parade.

Pity no one else seemed to get that in the games I played, tonight because, these knifers and Akimbo 1887 guys were usually in the top spot. Such is MW2.
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