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Old 01-02-2010, 03:37 PM   #1 (permalink)
 
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Default Secondary weapon

Ive been unsure about what to run with as secondary ever since I gave this a serious thought.

I always run with scavenger (cant go without it with my playingstyle) & im a reloadwhore, so i honestly dont feel like any machine pistol/shotgun/handgun is worth using. I never really bother swapping to secondary for CQC anyhow (with stuff like g18 akimbo or shotguns i mean obv),which would be pretty much the only purpose left. I pretty much trust in my ump/tar 24/7.

Which leaves me with 2 options: launchers & OMA.
- stinger would be my instant choice, yet i feel it is to big & the tip sticking out would give away my position (i always run stealth setups)
- thumper is what seems a logical second choice, i play HQ for bout 95% of my games. It can be pretty useful to clear out enemy's HQ.
- AT-4 could be somewhat useful, since it isnt as big as stinger. Though it lacks power to oneshot harriers. And to shoot down UAV's your prim weap is sufficient.
- OMA seems like the best idea atm. Ump w oma, sp. When id run out of ammo or need to shoot a KS reward down, oma to ump w stinger, cb. Eventually I could set up a third class, which would be a copy of the first, incase i go out of ammo.
OMA like this seems really useful, since if id go even further with this idea, i could oma to a class w ninja, cb & a ghillie when i call in CG, so i can never be found (obv only if the ammo from my OMA class was sufficient.
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The barett goes through tanks so it just might be able to go through I guy taking IB profen.
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Old 01-02-2010, 03:49 PM   #2 (permalink)
 
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Default Re: Secondary weapon

I run with a pistol usually. The Usp. 45 is my best friend. I also use the SPAS-12, and AA-12. And yes, I will use the Models when I get them
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Old 01-02-2010, 04:07 PM   #3 (permalink)
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Default Re: Secondary weapon

out of those three i would say the thumper, otherwise if you do alot of cqc use a pistol, quickest swap
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Old 01-02-2010, 04:14 PM   #4 (permalink)
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Default Re: Secondary weapon

I love the trusty ol M1014. I whored the hell out of it in COD4 and after some game play adjustment I do pretty well with it in MW2.
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Old 01-02-2010, 04:52 PM   #5 (permalink)
 
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Default Re: Secondary weapon

You forgot the Javelin! The Javelin is my favorite launcher! I carry it around with all of my classes! It has a fancy screen for lock on and it can also takeout enemy equipment and infantry!
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Old 01-02-2010, 05:05 PM   #6 (permalink)
 
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Default Re: Secondary weapon

Why would i ever use javelin if i can get stinger
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The barett goes through tanks so it just might be able to go through I guy taking IB profen.
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Old 01-02-2010, 05:21 PM   #7 (permalink)
 
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Default Re: Secondary weapon

Taking out infantry with the Javelin... xD
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Old 01-02-2010, 05:23 PM   #8 (permalink)
 
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Default Re: Secondary weapon

Between the choices I'd have to say use an anti-air launcher. Because it sounds like to me your not really going to use it anyway, so maybe one day you find yourself getting abused by a harrier and decide you want revenge...it'll be right there on your back.
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Old 01-02-2010, 05:29 PM   #9 (permalink)
 
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Default Re: Secondary weapon

I either use the thumper, stinger or usp.45.
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Old 01-02-2010, 05:54 PM   #10 (permalink)
 
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Default Re: Secondary weapon

Quote:
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^
The answer is right there. You can takeout aircraft, infantry, and equipment with the javelin. The stinger can only takeout aircraft, and idk if it can takeout equipment.
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Old 01-02-2010, 05:59 PM   #11 (permalink)
 
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Default Re: Secondary weapon

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Originally Posted by DAKILLA TM View Post
The answer is right there. You can takeout aircraft, infantry, and equipment with the javelin. The stinger can only takeout aircraft, and idk if it can takeout equipment.
Stinger has more shots iirc, i dont give a fuck about sentry guns and even less about "infantry".
It is outclassed by stinger in every single way
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The barett goes through tanks so it just might be able to go through I guy taking IB profen.
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Old 01-02-2010, 06:27 PM   #12 (permalink)
 
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Default Re: Secondary weapon

Stinger is the best option imo, for the reason that it has a quicker lock on from (what I can tell), you get 2 missiles with it with scavenger Pro, and there is no restriction to where you can shoot it, i.e open area with a neon shoot me sign above you.
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Old 01-02-2010, 06:40 PM   #13 (permalink)
 
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Default Re: Secondary weapon

I'd use a pistol with Tactical Knife, especially with the setups you are hooked to.
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Old 01-02-2010, 06:51 PM   #14 (permalink)
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Default Re: Secondary weapon

Javelin has two rounds i believe. I dont use it, but its more well rounded, as it can take out other things. If the other team sucks and isnt getting alot of killstreaks in the air then the stingers a waste

Note: I do use a stringer too, just have it on my anti air class..
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Old 01-02-2010, 07:10 PM   #15 (permalink)
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Default Re: Secondary weapon

Heres a thing to consider: Every weapon has a certain loadout weight, and choosing a weapon like a Javalin or Stinger will slow you down even if you have your primary weapon out. So if you could care less for a secondary, you might as well a "light" weapon like a pistol or machine pistol so you can run faster with your primary weapon.

Now I have heard however if you pickup a weapon on the ground, it has no effect on your run speed. So if you pick up a riot shield, you can move as fast as you were normally.
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Old 01-02-2010, 07:22 PM   #16 (permalink)
 
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Default Re: Secondary weapon

What the hell? That's not even true. You move at the speed that your primary weapon dictates; 100% for sniper rifles/SMGs, 95% for ARs, 87.5% for LMGs and 80% for shields.
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Old 01-02-2010, 07:38 PM   #17 (permalink)
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Default Re: Secondary weapon

Quote:
Originally Posted by chaR View Post
Ive been unsure about what to run with as secondary ever since I gave this a serious thought.

I always run with scavenger (cant go without it with my playingstyle) & im a reloadwhore, so i honestly dont feel like any machine pistol/shotgun/handgun is worth using. I never really bother swapping to secondary for CQC anyhow (with stuff like g18 akimbo or shotguns i mean obv),which would be pretty much the only purpose left. I pretty much trust in my ump/tar 24/7.

Which leaves me with 2 options: launchers & OMA.
- stinger would be my instant choice, yet i feel it is to big & the tip sticking out would give away my position (i always run stealth setups)
- thumper is what seems a logical second choice, i play HQ for bout 95% of my games. It can be pretty useful to clear out enemy's HQ.
- AT-4 could be somewhat useful, since it isnt as big as stinger. Though it lacks power to oneshot harriers. And to shoot down UAV's your prim weap is sufficient.
- OMA seems like the best idea atm. Ump w oma, sp. When id run out of ammo or need to shoot a KS reward down, oma to ump w stinger, cb. Eventually I could set up a third class, which would be a copy of the first, incase i go out of ammo.OMA like this seems really useful, since if id go even further with this idea, i could oma to a class w ninja, cb & a ghillie when i call in CG, so i can never be found (obv only if the ammo from my OMA class was sufficient.
You can OMA to the class you're currently using.
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Old 01-02-2010, 10:14 PM   #18 (permalink)
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Default Re: Secondary weapon

I'd bite the bullet and take the few deaths from your pointy stinger, for some reason I only ever used At-4 and then stinger when available, and took down every chopper/heli instantly when they appeared, didnt think anything of it, untill one day i tried using a shotgun - and felt like i was missing something, sort of vulnerable because I couldnt get killstreaks down - especialy because nobody else bothered. Also, not as it matters much, because of it, I have a shit load higher score then any of my mates, even those quite ahead in terms of rank.
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Old 01-02-2010, 10:55 PM   #19 (permalink)
 
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Default Re: Secondary weapon

My weapons of choice are the UMP .45, M240 and the TAR-21 (AK47 when I get it).

I'll run with either the TMP or M1014. While the TMP isn't particularly powerful, the recoil is tiny, and there's no movement penalty when I aim down the sight. On the other hand, the M1014 gives me massive up close firepower - the spread is quite large, and the guns hits harder than the striker, while not running out of ammo as quick as the ranger. With Stopping power (but not steady aim), both guns shine.

I only use launchers for dedicated support classes - cold blooded with scavenger and a stinger.

However, handguns are useful for snipers and CQB - they have very fast draw times. (I'm not sure, the G18 might be better.. but ugh, ass and recoil.) Good if you run out of ammo at a bad moment and don't have Sleight of Hand equipped, or just got taken by surprise when sniping.

In my eyes:

Shotguns and machine pistols are when you're expecting an enemy and need some serious close range firepower.

Handguns are emergency weapons: quick switch and hit hard.

Launchers are anti-vehicle, except the Thumper. Though the Javelin is alright for cutting a path off, and the AT4 is a wonderful room clearer.
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Old 01-03-2010, 12:28 AM   #20 (permalink)
 
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Default Re: Secondary weapon

The AT-4 Is an amazing weapon with Scavanger equipped. I suggest using that. I think ViS posted a video a while ago showing its use.
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Old 01-03-2010, 12:40 AM   #21 (permalink)
 
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Default Re: Secondary weapon

AT4 on most of my classes, Stinger on my Stealth class, Raffica on my Sniper class.
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Old 01-03-2010, 03:08 AM   #22 (permalink)
 
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Default Re: Secondary weapon

I use Akimbo M9s. Just waiting to get Tactical Knife.
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Old 01-03-2010, 12:01 PM   #23 (permalink)
 
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Default Re: Secondary weapon

USP or AA_12
-USP.45 w/ FMJ or Tactical knife is awesome. Great power and range
-AA-12 is a great up close shotgun

Those two guns would be good to use
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Old 01-03-2010, 12:23 PM   #24 (permalink)
 
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Default Re: Secondary weapon

Checked the vid out n gonna try at4 for sure.
Also gonna try OMAing like I described, since it seems to have potential on paper, yet i never used oma a single time before so.
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Old 01-03-2010, 03:44 PM   #25 (permalink)
 
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Default Re: Secondary weapon

Since the video ViS uploaded, there has been an update which adds deviation to the rocket's flight path. It's accurate, but nothing compared to pre-patch.
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