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Old 03-08-2010, 06:51 AM   #26 (permalink)
 
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Default Re: Changing Weapon (SLOW)

someone post the two appropriate files showing movement speed (if possible) please.
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Old 03-08-2010, 07:01 AM   #27 (permalink)
 
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Default Re: Changing Weapon (SLOW)

He's going to try to win this argument because oh....lookie! He's a PC gamer, and can hack!

I don't care, dude. I know the speed has been nerfed. I broke my fucking analogue stick for wanting my character to run faster in MW2 for christ's sakes. Shows how furious I am at ActiCrap.
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Old 03-08-2010, 07:07 AM   #28 (permalink)
 
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Default Re: Changing Weapon (SLOW)

I was just trolling you because you're generally stupid. There is no proof.

Negative belief, however, does not work. I implore YOU to dig up proof. Simultaneously record a character walking from one side to the other of the Overgrown and Rundown gas stations since they're exactly the same asset.
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Old 03-08-2010, 07:44 AM   #29 (permalink)
 
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Default Re: Changing Weapon (SLOW)

I'm going to try and look for some proof, As this thread keeps getting argumentitive. Maybe some videos on youtube will do the trick. Now for an off topic post since I'm reffering to Youtube - Ninja I watched your MP5K with silencer team deathmatch on Estate, Rather good but I would suggest Muting everyone in ur lobby next time. Great commentry and video though.
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Old 03-08-2010, 08:48 AM   #30 (permalink)
 
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Default Re: Changing Weapon (SLOW)

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Also, switch to your machine pistol right as soon as you spawn, let your character chamber a round, and then switch back. The next time you switch to the pistol (when you really need it) it will be faster. Try it.
I always do this. Nice tip.
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Old 03-08-2010, 08:38 PM   #31 (permalink)
 
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Default Re: Changing Weapon (SLOW)

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Originally Posted by ViS View Post
I was just trolling you because you're generally stupid. There is no proof.

Negative belief, however, does not work. I implore YOU to dig up proof. Simultaneously record a character walking from one side to the other of the Overgrown and Rundown gas stations since they're exactly the same asset.
If you are talking about movement speed as in walking(I am really confused by your guy's arguement) it has to do with which primary weapon class you use, secondaries have no effect.


"On movement speed (player speed is determined by the weapon in his primary slot):
SMGs and Sniper Rifles have a Speed of 100%
Assault Rifles have a Speed of 95%
Machineguns have a Speed of 87.5%
Riot Shield has a Speed of 80%
A player can pick up another weapon and keep the movement speed of the weapon he spawned with."

stats from denkirsons site
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Old 03-09-2010, 12:09 AM   #32 (permalink)
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Default Re: Changing Weapon (SLOW)

the weapons in mw2 have their own raise and lower time, you combine the lower time and raise time and that's how long it takes to pull out a weapon. for hanguns and the rafficka the lower time for the primary is cut to .25. Hope that helps
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Old 03-09-2010, 05:13 PM   #33 (permalink)
 
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Default Re: Changing Weapon (SLOW)

Quote:
Originally Posted by ViS View Post
I was just trolling you because you're generally stupid.
You wanna call me stupid? Look who's talking.

YOU'RE stupid. Retard.
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If you are talking about movement speed as in walking(I am really confused by your guy's arguement) it has to do with which primary weapon class you use, secondaries have no effect.
Hey, dude. How can you be confused by my comment? I said that weapon swap was nerfed in speed. And I also said that sprinting (read: running) has been nerfed. And your post shows proof that it has been tuned down on weapon equipment. COD4 did not have these variables. If you used an AR, or SMG, or LMG, they're all the same speed for weapon swaps, and sprinting. However, equipping a large weapon like the RPG, of course speed is reduced. Of course.

Last edited by Carlos; 03-09-2010 at 05:17 PM.
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