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Old 03-31-2010, 11:02 AM   #26 (permalink)
 
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Default Re: Map Ideas

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Originally Posted by Saber View Post
A map like Wet Work from CoD4 but instead of the upper deck of the ship have it take place in the inner parts of the ship like what you see during the first real mission.
Could combine them both. Have the upper deck and the towers at each end (good sniping positions like on CoD4, although very obvious), and the lower decks (engine room is extra explosive, cargo hold, etc). On the upper deck have the holes down to the cargo hold which you can drop through onto containers below.
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Old 03-31-2010, 11:02 AM   #27 (permalink)
 
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Default Re: Map Ideas

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Instead of a cargo ship how about and Aircraft Carrier.
I like this idea. Make it a huge carrier with alot of surface area to cover. That would be a sweet idea.
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Old 03-31-2010, 11:09 AM   #28 (permalink)
 
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Default Re: Map Ideas

How about inside of an pavelow or any other big plane. abit like highrise. fall out of it and your dead ;P. also no air support aivialble and emps not possible. (Imagine using an emp while your inside an pavelow.
I think it'll be beast eliminating all those killstreaks
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Old 03-31-2010, 11:40 AM   #29 (permalink)
 
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Default Re: Map Ideas

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I like the farm idea if you're able to shoot cattle.
And if you could corral them into one area and make a defensive wall of cattle.

That map would probably end up looking like that scene in Saving Private Ryan when they take that radio tower and use the cows as cover.
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Old 06-18-2010, 12:28 AM   #30 (permalink)
 
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Default Re: Map Ideas

A average american neighborhood. Not a war zone. Just a normal neighborhood. Out doors areas and be able to go inside the houses.
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Old 06-18-2010, 01:15 AM   #31 (permalink)
 
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Default Re: Map Ideas

Hmmm.......

I was just thinking about this the other day, how cool would the inside of a clocktower be? Some moving gears, and some pendulums that you can ride like elevators (the kind that go up and down next to each other) some rappel ropes around the sides of the building as well as ledges, and a complex stair system weaving throughout the entire gear system!
It would be epic to have a rushing class, and have to run across moving gears, and some stuff that is like a triangle, so that sometimes there is a platform, and sometimes there isnt!

It would be called: ClockTower

There would be hundreds of giant windows, so helicopters could be really good, but bombers would be utterly useless, unless people were using the rappel ropes. Sentry guns would be valuable for guarding large straight, walkways, while predator missiles could be excellent. There would be four levels of walkways, and ledgers, and maybe you could get on the clock face, and stand on the spinning second hand.
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Old 06-18-2010, 12:38 PM   #32 (permalink)
 
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Default Re: Map Ideas

Las Vegas Strip

Red Square (Russia)

Streets of Washington D.C.
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Old 06-21-2010, 04:47 PM   #33 (permalink)
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Default Re: Map Ideas

how about on a tropical island, that would be cool
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Old 06-21-2010, 08:42 PM   #34 (permalink)
 
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Default Re: Map Ideas

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how about on a tropical island, that would be cool
That would be pretty cool.

It think it would be badass if they made a timed map.

For instance, you take the bridge spec ops mission. At one part of the mission the bridge starts to collapse and shift, and from the start of the match a timer counts down. The match wouldn't end by a kill score, rather the teams would compete for the most amount of kills till the bridge collapsed completely.

You could also have a map in the same breath called destruction. Sort of the multi story building i mentioned before, but this time the levels of the building are coming down one at a time. If your under a level that is coming down it kills you and each level would have 2 min before it collapses. Once the building is completely demolished the match is over and the winner is judged on most kills.
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Old 06-21-2010, 11:48 PM   #35 (permalink)
 
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Default Re: Map Ideas

timed maps would be awesome!
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Old 06-22-2010, 12:04 AM   #36 (permalink)
 
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Default Re: Map Ideas

I just want more urban maps. All my favorite maps I've played in CoD are urban (Crash, Strike, Invasion, Karachi, Crossfire, etc.) I'd also prefer them to have decent visibility. I could go for a tropical island if it looked like Wake Island in Battlefield. I LOOOOOVVVEE that map because it is so beautiful. There is something I just don't like about dark, gloomy places in a FPS.
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Old 07-19-2010, 12:29 PM   #37 (permalink)
 
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Default Re: Map Ideas

A lrge misty graveyard, with lots of open graves and enterable crypts. There would be a gravediggers house, and would be a little like wasteland, but with the fighting much more spread out. ( On wasteland, I find it too easy to sneak around the enemy team and decimate them)
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Old 07-19-2010, 12:44 PM   #38 (permalink)
 
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Default Re: Map Ideas

A real sedcond world war rectangular map with trenches and no mans land... thats gotta be nice
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Old 07-19-2010, 12:55 PM   #39 (permalink)
 
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Default Re: Map Ideas

2fort
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Old 07-19-2010, 01:46 PM   #40 (permalink)
 
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Default Re: Map Ideas

Whoever brought up the Dark Knight scene is a genius.


I'd personally like to see something like an abandoned factory or something.

Or a ghost town.

Lots of old houses falling into disrepair. Some would be nearly completely collapsed, providing cover and a possible camping area. Others would be muitifloored but with tons of holes in the floors you can fall through.

I personally imagine it around the same place as Wasteland (Chernobyl), around sunset.

What do you guys think?
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Old 07-19-2010, 02:04 PM   #41 (permalink)
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Default Re: Map Ideas

maybe something new like an urban map

jks Maybe like a school or a jail?
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Old 07-19-2010, 06:26 PM   #42 (permalink)
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Default Re: Map Ideas

A rectangle.
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Old 07-19-2010, 06:29 PM   #43 (permalink)
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A Pentagon...
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Old 07-19-2010, 06:39 PM   #44 (permalink)
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An obelisk.
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Old 07-19-2010, 06:44 PM   #45 (permalink)
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A pyramid
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Old 07-19-2010, 07:38 PM   #46 (permalink)
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Default Re: Map Ideas

I'd like to see "Carnival - Opening Day" (before it shut and got run down in Resurgence).

So all the carnival rides work, and there's fleeing panicky civilians (like Favela in single player special ops) so minus 100 points if you hit one of them (easy with the frags and the RPGs dog!).

Go ride a ferris wheel and you can snipe when you reach the top (if you're good cuz it's moving)... you can knife someone without running when the rollercoaster passes by an enemy (sit next to civilians so you're a hard tango)... minus 700 points if you mistakenly kill the civilian using an air-gun shooting at metal ducks beside the shooting gallery... let's not forget the house of mirrors where there's a hundred reflections of the same single camper (heck, which one do I shoot?!)... lol

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Old 07-21-2010, 09:24 AM   #47 (permalink)
 
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Default Re: Map Ideas

dustbowl?
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