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#1 (permalink) | ||||||||||||||
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I haven't been playing MW2 long. Ive had it for a few months but I gave up on it and went to other games when I realized just how much I sucked and I was getting frusterated.
Now, I am into it again and having fun. Even dying over and over doesn't upset me and the game is exciting to me. But my problem of sucking is still there... I have tried 2 strats I guess you could say Sniper - failed hard. Since I dont have any of the weapon attachments unlocked I get owned quick. My problem with sniping seems to be that I cant detect far away movement very easily. This means I am normally camping and constantly looking down my scope at a alley or door. A lot of missed action. Ive tried to take more of an assault approach to it but even with slight of hand pro, I still get killed quickly. I cant seem to get the hang of "quick scoping" So lets say im running and find someone who sees me at the exact same time. By the time I get the scope up and focus it in on the guy, he already has me dead. I have been trying to keep the normal crosshairs (when not looking down the scope) but I still cant seem to hit the guy before he gets me. Camping somewhere sucks because its only a matter of time before you get knifed by someone in the ass. Assault - I have tried many different tactics for this one but I can never get many kills. My better games I break even at about 10 kills 10 deaths on Team Deathmatch. Others are getting 2:1 ratio on their kills. I am guilty of using the noob tube grenade launcher but I gave it up because I missed a lot of kills by missing with the grenade! Lately I have been using the heartbeat sensor, silencer, Bling, Cold Blooded, Commando. Ive tried using other things but when I do, my kill ratio dies even more. The heartbeat sensor gives me a warning for campers unless they have ninja on of course. It has saved my butt a few times but I find myself watching that radar more than the field so if someone is sprinting around a corner, they get me before the heartbeat sensor can refresh. Still, I do better with this than without it. The silencer does reduce my range but I suck at detecting long range movement anyway so I am normally fighting in traditional assault range. I am not really a camper but it sucks killing someone just to have their buddy who was right around the corner, see the red dot on the HUD, and 1 shot you from the back. I use cold blooded again, to try to reduce my death ratio by being undetectable by UAVs and air support. I have experimented with using it as opposed to the bullet damage increase and haven't seen much difference in my kill / death ratio. I dont know whats up but I can just never seem to do well. I am not sure if it is because I cant detect long range movement, if my reflexes are just slower to fire, or what. Maybe im using the wrong setup and I am putting too much faith into perks that I use in an attempt to protect me from others. In the end, I would just like to be able to use a kill streak other than a UAV for a change. I can never seem to get higher than that. Others can use the AC130 and I would be thrilled just to get a predator missle LOL! Thanks in advance for your tips and suggestions. |
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#2 (permalink) |
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http://www.modernwarfare2forum.com/m...html#post42416
Check out Kll131 Channel, Ninja's Channel, and Vis's channel. These guys all play a little differently so u see a wide variety of playstyles. Those are the only one's I have watched but they were helpful for me at any rate. Sometimes actually watching things done instead of having them explained to you will help out the most. Give yourself some time to get into the game. Not everyone starts out amazing. Oh and drop the HB Sensor it's a crutch that will hinder your play. |
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#3 (permalink) |
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You don't really need any visual attachments for your sniper rifle other than FMJ or Extended Mags, if you aren't a reload whore. Use the Intervention or the Barrett 50 Cal with Stopping Power and Sleight of Hand, third perk is subjective. Sometimes sniping can be redundant on this game because the only map that supports sniping is Wasteland. To ensure the possibility of one hit kills, never use a Silencer with the two SR's mentioned above.
As far as Assault Rifles go, try the TAR-21. It's arguably the best AR in the game, and should net you easy kills if you have decent aim, burst fire at long ranges. All things considered, everything else depends on your play style, if you run around blindly waiting to run into someone, chances are you will be wiped out quickly. Try planning your routers and focus on flanking the enemy team. MW2 can mess with you sometimes with its crappy spawn systems, imbalance, and killstreaks, but once you get the gist of gameplay you should be fine. Oh, and if you can't get higher killstreaks, try using the Care Package. |
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#4 (permalink) | ||||||||||||||
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Awesome, I will give that a shot.
Yeah after trying sniping for a while, i dont really see a point in it. An assault rifle can get long range as well but you do have to shoot more than once. Like I said, I tried going assault mode with the intervention and it just dind't work because I would always miss the other person from trying to quick scope and shoot. Ive seen a video of someone doing it but I just dont have the stuff. I have been using the SCAR since I unlocked it. I think I got the TAR unlocked so Ill give that a go for a while. The SCAR seems OK but I tend to run out of bullets pretty quick on it eventhough I try to fire in small bursts. Ill try dumping the heartbeat sensor. Its annyoing watching that little radar for most of the game anyway. TAR-21 Slight of Hand or Scavenger? Stopping Power Meh...Commando I guess Should I go with the RDS on the TAR you think? I really dont know what the difference is between the RDS, Holographic, and ACOG other than the look. The ACOG seems to zoom a little more but is there any hard proof that one is better than the other? |
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#5 (permalink) |
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Red dot and Holo will be the same but In the Tar's case the red dot takes up more screen (Mars Sight). The acog zooms in more but you will have sway which can be detrimental to aiming if you are already not the greatest at it. I use holo on everything I don't use Iron sights for. I personally use the iron sight and gl on my Tar but if you are really having aiming issues then a Holo or red-dot could be more beneficial. I always like sleight of hand for the faster reloads but if you find that you run out of ammo too quickly scav may be the way to go.
Last edited by OzballO; 06-16-2010 at 11:03 AM. |
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#6 (permalink) | |||||||||||||||
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Quote:
If you must use a sight and don't consider yourself to be a 'good' player, stick with the RDS. The ACOG takes a while to come up and you'll die often while trying to ADS. Other than that, don't try both sniping and assault, they're very different disciplines and most people are better at one than the other, stick with one until you achieve a level you're happy with. Finally, as has been said, watch a load of videos. Youtube the term MW2 and you get loads, normally the most-viewed will be by trusted veterans who usually give very useful opinions on tactics and set ups. This forum is pretty good too, check out the game guides for more info on attachments/sights etc. |
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#7 (permalink) | ||||||||||||||
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Maybe you should try the sub machine guns for a bit with the steady aim perk. It may help you as they are good for hip firing and you wont lose time looking down the barrel when you seen an enemy.
Other than that, knowing the maps and the common hiding spots will make the biggest difference in your game. Remember, its supposed to be fun. If its not, you mine as well just put it away again. |
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#9 (permalink) | ||||||||||||||
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This is my favorite class. It works on most maps.
TAR-21 silencer M93 Raffica akimbo, use the G18s if you don't have it unlocked Sleight of Hand pro Stopping Power pro Ninja pro, you can also use steady aim pro The TAR is a beast, but it's not as good at longer ranges. With this class I try to keep it around medium range. I usually try to stick around high traffic areas, pick of one or two, then move to a different spot. Sometimes I play aggressive, and other times I sit back and defend. All around I have great success with this class. You'll grow to love it too, I'm sure. The only issue I have is ammo. Usually I can get to my chopper gunner before running out of ammo, but sometimes I have to get the last kill or two with my sidearm. This works well on maps like Bailout and Storm., with lots of medium range conflict. I suck at sniping too. I feel your pain. This might be kind of an odd suggestion, but I've had a lot of success with it. It's those larger maps like Afghan, Derail, and Overgrown where you'll be fighting at medium to long range. RPD w/ grip AT4 HS or RPG7 Sleight of Hand pro Stopping Power pro Steady Aim pro The RPD with grip is very accurate. With stopping power it's a two hit kill at any range. It's got tons of ammo and high penetration. It can put a lot of lead down range, and you don't have to worry about reloading. This is good for spraying down alleyways with a lot of traffic, like on Terminal or Skidrow. It's effective at range because it two shots. I would always 'out snipe' the snipers with this gun. It has high penetration, so you can shoot through cover too. This makes it good on Crash because people are always crouching behind cover. The AT4/RPG is good for room clearing. This is a very good class in general. These are two classes that are easy to use and are good in many situations. Try these out, and as you get better at the game you'll start to be very successful with them.
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![]() Last edited by L4ntastic; 06-16-2010 at 11:41 AM. |
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#10 (permalink) | ||||||||||||||
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Tar-21 it is.
Ill have to play around with the perks. Tar-21 with silencer Scavenger Cold Blooded Ninja Seems like it would be good for hanging around the edges of the map and picking off people without worrying about being detected. Silencer would cause reduced power and range causing you to use more bullets but scavenger would make up for it. For a secondary weapon maybe use a shotgun or something for rounding corners in buildings and such. Tar-21 with ...well grenade launcher or sight Slight of Hand Stopping Power ....whatever 3rd perk I guess More of a full offensive assault type. It would probably get me more overall kills but it would also get me more overall deaths until I mastered the maps since I have no detection avoidance. Secondary weapon either a shotgun for the same thing as the previous build, or a launcher to deal with UAVs? Dunno Either way, ill play around with the TAR21 tonight and start earning unlockables for it. |
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#12 (permalink) | ||||||||||||||
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Really? This opens another topic for me lol! I dont see how some people get to such high kill streaks by not using scavenger. By the time I get to 3-4 kills, I am very low on ammo if I am only using one weapon with no knifing. I know once you get certian kill streaks, you can kind of chain them together. 5 kills preadator missle, use the missle to get to 7 kills, use next perk. I guess I just need to quit wasting so many bullets! LOL |
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#13 (permalink) | ||||||||||||||
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Use Scavenger until you're good at the game.
If you can't hit guys with 3/4 bullets straight away, use it until you can. Always nice knowing you won't run out of ammo. Once you're more accurate, you'll be able to drop it for Sleight of Hand and switch to dead people's weapons.
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#14 (permalink) | ||||||||||||||
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I like SoH pro on ARs. I think it's too useful give up for another perk. Quick reloading and ADS constantly saves my ass/gets me the kill.
I wouldn't recommend cold blooded. It makes the TAR a 3-4 shot kill, and with a silencer it's almost always going to be a 4 shot kill. Sure using a silencer and cold blooded keeps you off the minimap, but somebody is going to see you. If you wanna try to sneak around undetected use a SMG with marathon, cold blooded, and ninja. Even on an offensive class I would still recommend a silencer. I never used to use them, but I've really grown into it. You'd be surprised at how many times you can get 2-3 kills right in a row because people won't know where you're shooting from.
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![]() Last edited by L4ntastic; 06-16-2010 at 03:05 PM. |
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#15 (permalink) | ||||||||||||||
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If you need to risk it to run out to scavange ammo, just wait until your almost out and pick up the last guy's gun you killed. The only reason YOU should be using scavenger is for tubing. But I think you've already decided, tubing (with the slow load time) can get you killed more than get you kills.
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#16 (permalink) | |
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#17 (permalink) | ||||||||||||||
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If you're bad enough to miss your target too much, then you're probably bad enough to die before you run out of ammo anyways. I consider SoH pro a necessity on my AR classes.
No offense called you bad. I was bad when I was new too.
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#18 (permalink) | |||||||||||||||
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In terms of using an SMG, great for flanking because of pure speed. may not want to go toe to toe with an AR at medium range until you get the hang of it. Also, I'm not sure what gametype you play but if you're doing TDM, go mercenary, evens up the teams so you're not playing some clan every game
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#19 (permalink) | ||||||||||||||
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about weapons i would advice you to use a submashinegun-it's light and powerful!!
as equipment use claymore cause it helps you cover an entrance for example and get you kills finally you could also try playing at different game modes like hardcore(instant death) or free for all(kill anything that moves)!!
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![]() ![]() to all of you saying that mw2 was a huge fail--could someone tell me why was it??? players can't appreciate anything nowadays-IW made an awesome game but just because it was that good everybody started complaining about something!! i hope that mw3 will be s**t so that everybody will like it..... |
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#20 (permalink) | ||||||||||||||
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Machinima Respawn Youtube Channel
This is a good place to watch MW2 Videos. Overall: Just keep playing. A huge part of this game (any FPS really) is learning the maps and learning people's tendencies. The more you play, the more you'll pick up on these things. Your individual skill will continue to improve as well. Sniping: I think one reason you're having difficulty sniping is because you don't know the maps yet. Once you figure out good chokepoints to watch, where to look for movement, and how to move around the map and set up better, you'll see an improvement in your sniping (given that you can aim). Recommended sniper class: Primary: Barrett .50 Cal - Heartbeat Sensor The heartbeat sensor will alert you to nearby enemies so you can quickly switch to your secondary for easier medium-close range kills. Remember, you don't have to waste time looking at the HBS. It beeps when a dot appears, so wait for that sound then quickly glance down to see where they are coming from. Staring at the HBS is a good way to end up dead. Secondary: M93 Raffica -Red Dot Sight The Raffica is like an M16 that fits in your pocket (3 shot burst, potential for 1 burst kills), and it has a quick draw time compared to the other machine pistols. Use it for taking down targets at close to medium range. Perks Tier 1: Sleight of Hand Pro In my opinion, this is by far the best option for a Sniper class. It drastically reduces the time it takes to aim down the sight, which can be the difference between getting a kill and not getting one. The Barrett has plenty of ammo, so Scavenger really isn't needed. Tier 2: Stopping Power Stopping Power will increase the number of one hit kills you get, because it extends the one hit kill zone from the chest down to the lower abdomen. Again, for the high powered snipers (Barrett, Intervention) this is by far the best choice. Tier 3: Steady Aim Pro Tier 3 has a little more wiggle room. I prefer Steady Aim Pro, because it lets you steady the scope longer. But, if you would rather not show up on Heartbeat Sensors, or would like a longer melee range for close quarters fights, then Ninja or Commando are acceptable substitutes. Equipment/Special Grenade: Claymore/Flash You can setup a claymore on your flank to prevent people from coming behind you and killing you while you are scoped in. You probably won't be using the flash too much. Assault Class: A big reason that you were having trouble with your assault class is because you had it set up more like a stealth class. For a pure assault class, just go ahead and drop Cold Blooded for Stopping Power. If you want to go stealth, leave it on and I'd swap Commando for Ninja, that way you are off HBS's as well as the Radar. Recommended Assault Class Primary: Tar 21 - FMJ, Silencer or Heartbeat Sensor The Tar is the best AR in the game. It has high recoil, so long range kills are a bit more challenging, but can be done with controlled burst firing. It also has a very high rate of fire, which helps it in close quarters battles. As far as attachments go, I think the iron sights are good enough that using a sight would be a waste. Experiment with the three I listed and see what you like best. Secondary: M93 Raffica - Red Dot Sight If you run out of ammo with the Tar, the Raffica is a very good option because of its accuracy and killing power. Perks Tier 1: Sleight of Hand Pro SoH Pro is essential for an Assault class. Being able to aim down the sights and reload faster will help get you more kills and give you the jump on pretty much every situation. Tier 2: Stopping Power The one bullet less that it takes to kill will help you alot. Really the only choice for an Assault class. Tier 3: Ninja Pro I like Ninja Pro the best because of the silent footsteps and staying off of HBS. Again, Tier 3 is pretty flexible. Experiment with Commando and Steady Aim too, and see what you like best. Equipment/Special Grenade: Semtex/Flash Semtex has a bigger kill radius than Frags, which is the reason I prefer them. You also don't have to waste time cooking them. Although Stun Grenade throw faster, I prefer Flashbangs because they make your enemy even more useless. Hope this helps.
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![]() ![]() HTTR - Hail to the Redskins. Join Up. Last edited by gca; 06-16-2010 at 06:21 PM. |
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#21 (permalink) | |||||||||||||||
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actually the only maps i snipe are highrise and derail so i will propably try to learn how to quick scope in order to get more sniper kills :P
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![]() ![]() to all of you saying that mw2 was a huge fail--could someone tell me why was it??? players can't appreciate anything nowadays-IW made an awesome game but just because it was that good everybody started complaining about something!! i hope that mw3 will be s**t so that everybody will like it..... |
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#22 (permalink) | ||||||||||||||
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Once I decided I was going to learn to quick scope. After like I day I concluded it was just a gimmick. Learning to do so wouldn't be worth the time.
I wouldn't recommend it to any novice.
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#23 (permalink) | |||||||||||||||
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Just watch a quickscoping vid. Half the time the person looks like they aren't even aiming anywhere close to the enemy when they shoot. Yea...real skillful.
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#24 (permalink) | ||||||||||||||
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Out of 30,000 deaths I've been quick scoped like 10 times. In 1000 kills with the Barrett I've had 2 legitimate quick scopes.
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#25 (permalink) |
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Quickscoping = russian roulette
Dragscoping = scoping quickly but long enough to actually acquire the target, thus nabbing kills far more often (but still quickly lol) One of these works, one doesn't xD
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