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| Modern Warfare 2 General Discussion General Discussion Forum for Modern Warfare 2 |
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#1 (permalink) | ||||||||||||||
![]() Clan Tag: GI
Steam ID: choongjing0708
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I am curious what made mw2 such an unbalance game and just decide to list the few problems that come into my mine which noobs take advantage of alot:
1. g18 akimbo, this setup is my arch nemesis, i cannot stand getting killed by this completely overpowered spray machine especially if it have steady aim on and sprayed me form a mile away. 2. One Man army Tube: the setup that most mw2 players complain about, with it, an experienced player can literally hold the whole other team in their base while ending the game with a nuke. 3. Ninja Pro: whilst this perk isn't complained about, i wonder how overpowered it can be for players to run around the entire map without being heard. 4. Steady Aim: In my opinion, this perk is one of the most corrupted because it enable players to spray at a ridiculously long distance. 5. 100% accuracy: almost all the guns in this game can be used to snipe people from accross the map, making intervention users at a disadvantage. 6. Claymore: This little equipment let players camp in almost any buildings in the map without worrying that they are gonna get back stabbed. 7. Killstreaks: i solely disagree kill streaks ruin the game, but alot of players say they are outrageously overpowered. |
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#2 (permalink) |
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Ninja Pro isn't overpowered IMO. Sitrep Pro for sound whores is way more "overpowered" than Ninja Pro could ever hope to be. Footsteps aren't completely silent, plus you can still be seen and killed by enemy players and killstreaks.
Claymores aren't overpowered either. With Sitrep or experience playing the game (checking corners, being cautious and checking for Claymores, etc) you can easily avoid them. You can still be backstabbed by a MLC user. Killstreaks wouldn't be so bad if the spawning system wasn't as predictable as it is. Spawn trapping with a Chopper Gunner makes anyone want to rage quit. However thanks to Cold Blooded and Stingers, they can be very manageable.
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#3 (permalink) | ||||||||||||||||
![]() XBL GamerTag: Yosh V
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#6 (permalink) | ||||||||||||||
![]() Clan Tag: GI
Steam ID: choongjing0708
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MW2 have become pretty bs nowadays. Everygame, literally every game, i come accross about 2 g18, and 1-12 tubers. Spamming tube can easily means gg.
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#8 (permalink) | ||||||||||||||
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Surely as all the guns have 100% accuracy, all users are at a disadvantage and not just Intervention ones.
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#9 (permalink) | ||||||||||||||
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Well, I've actually figured out one of the biggest problems in the game. Why the weapons we all hate are abused.
Since I'm a senior, at my school we have friday off. Well, on friday all the American kiddies are in school until 3:30-4 or there abouts. So I had a GREAT day of Mw2 on Friday, but then Saturday comes. I wake up at 12, eat breakfast, get on mw2, and the first lobby I get in half the players have mics, and they are all kids that sound like fucking birds going off. I get in the game, half of them have tubes/g18s, etc. It's all the little kids that have their parents buy them a Rated M game and then feel that they are badass when they tube the whole game then their kdr is .45 and blame it on snipers or people that actually use bullets. Try playing on a friday, then Saturday. You will see what I mean. |
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#10 (permalink) | ||||||||||||||
![]() Clan Tag: GI
Steam ID: choongjing0708
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Hmm, maybe you are right that kids really abuse weapons. But last year, i used to sleep in school and play almost the whole night. And i kind of get your point. Like it will be EXTREMELY annoying from my game time 6:00pm-9:00pm, but around 12:00am-3:00am, things seem to calm down. Even though at those time lobbies take longer to find, i usually find myself yelling VERY little into the mic at people who abuse the overpowered weapons.
Back to ninjapro. In other games like Counter Strike: Source and Alot of shooter games, people will have to have the knowledge where people are and when to start crouching to avoid detection, but with ninja pro, you can just rush in and murder that guy. It, in my opinion, is the most overpowered perk in the whole game. |
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#11 (permalink) |
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Silent footsteps and invisibility to HBS users vs. a knife lunge that makes the user virtually invisible while knifing someone ten feet away and no fall damage?
To me, Commando offensively is more overpowered than Ninja Pro. However, I see your point. Just have to keep more of a lookout and wish that NP users don't have silencers or CB on. There's always been a way to be "invisible", however people are sacrificing firepower (Stopping Power, Danger Close) and other benefits.
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Last edited by NinJa; 09-05-2010 at 01:01 PM. |
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#12 (permalink) |
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Since many players don't even use a headset, ninja pro doesn't even make a difference, since they can't hear footsteps that well anyway. It's one of the few perks that actually doesn't give your weapon or use of your weapon a boost really...
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#13 (permalink) | ||||||||||||||
![]() Clan Tag: GI
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How bout for those people who use headset and use ninja pro? Ninja pro kind of take away one of the main point of first person shooter
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#14 (permalink) | |
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i thought it was like, shooting. the ease of use for the knife and tubes is what keeps this from being a FPS as opposed to a FPKnifer |
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#15 (permalink) | ||||||||||||||
![]() Clan Tag: GI
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nah, there is alto of mainpoints of mw2, but in alot of skilled games, like cs:s, people depend on footstep alot
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#16 (permalink) | |||
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Not to mention, you don't mind if you get a Chopper Gunner, E-Drop, etc., you just don't like it when anyone else gets one... What I would enjoy is a game that all comes down to gun skill. Luckily, Infinity Ward has made this very easy adding by adding the Barebones playlist. |
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#17 (permalink) | ||||||||||||||
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The competitive CoD4 community universally agreed on DS being overpowered to the point of breaking the game. What's your point?
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#18 (permalink) | ||||||||||||||
![]() Clan Tag: GI
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LOL u say i have bad aim. The only gun i use now is deagle because all the other guns are too overpowered and require no skills.
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#19 (permalink) | |
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![]() Level: 50 2nd Prestige KS: 22 Fav Weapon: Silenced UMP 1000+ kills |
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#21 (permalink) |
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I didn't directly say you have bad aim generally. I said that you must have bad aim if you are using a sniper rifle and an enemy across the map is using a UMP or whatever, and you still can't kill him. You said the sniper rifle would be at a disadvantage since apparently all the weapons on the game have 100% accuracy, as you stated, yet the sniper rifle would definitely have the advantage since they are purposely made for long-range kills.
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#22 (permalink) | |
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![]() Level: 50 2nd Prestige KS: 22 Fav Weapon: Silenced UMP 1000+ kills |
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#24 (permalink) | |||||||||||||||
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I thought the competitive COD4 community played using mods which disabled perks, and therefore probably didn't care? (your point is still valid, I know)
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