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Old 09-04-2010, 09:40 PM   #1 (permalink)
 
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Default The main problems of mw2

I am curious what made mw2 such an unbalance game and just decide to list the few problems that come into my mine which noobs take advantage of alot:
1. g18 akimbo, this setup is my arch nemesis, i cannot stand getting killed by this completely overpowered spray machine especially if it have steady aim on and sprayed me form a mile away.
2. One Man army Tube: the setup that most mw2 players complain about, with it, an experienced player can literally hold the whole other team in their base while ending the game with a nuke.
3. Ninja Pro: whilst this perk isn't complained about, i wonder how overpowered it can be for players to run around the entire map without being heard.
4. Steady Aim: In my opinion, this perk is one of the most corrupted because it enable players to spray at a ridiculously long distance.
5. 100% accuracy: almost all the guns in this game can be used to snipe people from accross the map, making intervention users at a disadvantage.
6. Claymore: This little equipment let players camp in almost any buildings in the map without worrying that they are gonna get back stabbed.
7. Killstreaks: i solely disagree kill streaks ruin the game, but alot of players say they are outrageously overpowered.
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Old 09-04-2010, 09:58 PM   #2 (permalink)
 
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Default Re: The main problems of mw2

Ninja Pro isn't overpowered IMO. Sitrep Pro for sound whores is way more "overpowered" than Ninja Pro could ever hope to be. Footsteps aren't completely silent, plus you can still be seen and killed by enemy players and killstreaks.

Claymores aren't overpowered either. With Sitrep or experience playing the game (checking corners, being cautious and checking for Claymores, etc) you can easily avoid them. You can still be backstabbed by a MLC user.

Killstreaks wouldn't be so bad if the spawning system wasn't as predictable as it is. Spawn trapping with a Chopper Gunner makes anyone want to rage quit. However thanks to Cold Blooded and Stingers, they can be very manageable.
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Old 09-04-2010, 10:10 PM   #3 (permalink)
 
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Default Re: The main problems of mw2

Quote:
Originally Posted by ChoongJing View Post
I am curious what made mw2 such an unbalance game and just decide to list the few problems that come into my mine which noobs take advantage of alot:
1. g18 akimbo, this setup is my arch nemesis, i cannot stand getting killed by this completely overpowered spray machine especially if it have steady aim on and sprayed me form a mile away.

Rafficas are worse imo, but yeh both are overpowered

2. One Man army Tube: the setup that most mw2 players complain about, with it, an experienced player can literally hold the whole other team in their base while ending the game with a nuke.

OMALOL is my lover, dont mess with him

3. Ninja Pro: whilst this perk isn't complained about, i wonder how overpowered it can be for players to run around the entire map without being heard.

Not op, theres always been a way to not be heard (dead silence) and ninja pro is easily countered by Sitrep pro or a good headset

4. Steady Aim: In my opinion, this perk is one of the most corrupted because it enable players to spray at a ridiculously long distance.

No.

5. 100% accuracy: almost all the guns in this game can be used to snipe people from accross the map, making intervention users at a disadvantage.

Only the 3-bursts and ACR fall under this category imo

6. Claymore: This little equipment let players camp in almost any buildings in the map without worrying that they are gonna get back stabbed.

Only with good claymore placement, they are easy to dodge if placed without much thought

7. Killstreaks: i solely disagree kill streaks ruin the game, but alot of players say they are outrageously overpowered.

Its cause they are.
yah
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Old 09-04-2010, 10:21 PM   #4 (permalink)
 
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Default Re: The main problems of mw2

The SCAR, and M4 also have little, if any at all recoil though, just saiyan.
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Old 09-04-2010, 10:32 PM   #5 (permalink)
 
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Default Re: The main problems of mw2

Sniping with the FAL is not difficult.
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Old 09-04-2010, 11:51 PM   #6 (permalink)
 
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Default Re: The main problems of mw2

MW2 have become pretty bs nowadays. Everygame, literally every game, i come accross about 2 g18, and 1-12 tubers. Spamming tube can easily means gg.
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Old 09-05-2010, 01:25 AM   #7 (permalink)
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Default Re: The main problems of mw2

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yah
just pointing out that you said ninja pro can be countered with a good headset... but it really cant
i mean if you're listening real hard maybe but usually not
 
Old 09-05-2010, 10:08 AM   #8 (permalink)
 
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Default Re: The main problems of mw2

Surely as all the guns have 100% accuracy, all users are at a disadvantage and not just Intervention ones.
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Old 09-05-2010, 10:34 AM   #9 (permalink)
 
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Default Re: The main problems of mw2

Well, I've actually figured out one of the biggest problems in the game. Why the weapons we all hate are abused.

Since I'm a senior, at my school we have friday off. Well, on friday all the American kiddies are in school until 3:30-4 or there abouts. So I had a GREAT day of Mw2 on Friday, but then Saturday comes. I wake up at 12, eat breakfast, get on mw2, and the first lobby I get in half the players have mics, and they are all kids that sound like fucking birds going off. I get in the game, half of them have tubes/g18s, etc.

It's all the little kids that have their parents buy them a Rated M game and then feel that they are badass when they tube the whole game then their kdr is .45 and blame it on snipers or people that actually use bullets.

Try playing on a friday, then Saturday. You will see what I mean.
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Old 09-05-2010, 12:11 PM   #10 (permalink)
 
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Default Re: The main problems of mw2

Hmm, maybe you are right that kids really abuse weapons. But last year, i used to sleep in school and play almost the whole night. And i kind of get your point. Like it will be EXTREMELY annoying from my game time 6:00pm-9:00pm, but around 12:00am-3:00am, things seem to calm down. Even though at those time lobbies take longer to find, i usually find myself yelling VERY little into the mic at people who abuse the overpowered weapons.

Back to ninjapro. In other games like Counter Strike: Source and Alot of shooter games, people will have to have the knowledge where people are and when to start crouching to avoid detection, but with ninja pro, you can just rush in and murder that guy. It, in my opinion, is the most overpowered perk in the whole game.
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Old 09-05-2010, 12:14 PM   #11 (permalink)
 
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Default Re: The main problems of mw2

Silent footsteps and invisibility to HBS users vs. a knife lunge that makes the user virtually invisible while knifing someone ten feet away and no fall damage?

To me, Commando offensively is more overpowered than Ninja Pro. However, I see your point. Just have to keep more of a lookout and wish that NP users don't have silencers or CB on. There's always been a way to be "invisible", however people are sacrificing firepower (Stopping Power, Danger Close) and other benefits.

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Old 09-05-2010, 12:18 PM   #12 (permalink)
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Default Re: The main problems of mw2

Quote:
Originally Posted by ChoongJing View Post
people will have to have the knowledge where people are and when to start crouching to avoid detection, but with ninja pro, you can just rush in and murder that guy. It, in my opinion, is the most overpowered perk in the whole game.
Since many players don't even use a headset, ninja pro doesn't even make a difference, since they can't hear footsteps that well anyway. It's one of the few perks that actually doesn't give your weapon or use of your weapon a boost really...
 
Old 09-05-2010, 12:25 PM   #13 (permalink)
 
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Default Re: The main problems of mw2

How bout for those people who use headset and use ninja pro? Ninja pro kind of take away one of the main point of first person shooter
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Old 09-05-2010, 12:27 PM   #14 (permalink)
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Default Re: The main problems of mw2

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Originally Posted by ChoongJing View Post
How bout for those people who use headset and use ninja pro? Ninja pro kind of take away one of the main point of first person shooter
the main point of a FPS is hearing footsteps? seriously?
i thought it was like, shooting.
the ease of use for the knife and tubes is what keeps this from being a FPS as opposed to a FPKnifer
 
Old 09-05-2010, 12:35 PM   #15 (permalink)
 
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Default Re: The main problems of mw2

nah, there is alto of mainpoints of mw2, but in alot of skilled games, like cs:s, people depend on footstep alot
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Old 09-05-2010, 12:41 PM   #16 (permalink)
 
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Default Re: The main problems of mw2

Quote:
Originally Posted by ChoongJing View Post
4. Steady Aim: In my opinion, this perk is one of the most corrupted because it enable players to spray at a ridiculously long distance.
I disagree with this. Steady aim is only useful is close-quarters, otherwise, if you see an enemy 50 feet away, you're going to aim-down the sight rather than fire from the hip. That's why you'll so often see steady aim equipped when people run around with a shotgun or a (most noticeably UMP) submachine gun.

Quote:
Originally Posted by ChoongJing View Post
5. 100% accuracy: almost all the guns in this game can be used to snipe people from accross the map, making intervention users at a disadvantage.
Well, yes, most of the guns are too accurate, but sniper rifles were purposely made to be more accurate over the rest, so if someone is shooting you with a UMP across the map and you still can't kill them with an Intervention, then that's your fault, because obviously you have bad aim.

Quote:
Originally Posted by ChoongJing View Post
7. Killstreaks: i solely disagree kill streaks ruin the game, but alot of players say they are outrageously overpowered.
Sure, some of the killstreaks are overpowered, but don't blame the killstreaks. If you hand an AC130 to a no-prestige level 1, he's not going to do near as good in it compared to a 10th prestige. Believe it or not, it does take practice of its own.
Not to mention, you don't mind if you get a Chopper Gunner, E-Drop, etc., you just don't like it when anyone else gets one...
What I would enjoy is a game that all comes down to gun skill. Luckily, Infinity Ward has made this very easy adding by adding the Barebones playlist.
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Old 09-05-2010, 12:43 PM   #17 (permalink)
 
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Default Re: The main problems of mw2

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Not op, theres always been a way to not be heard (dead silence) and ninja pro is easily countered by Sitrep pro or a good headset
The competitive CoD4 community universally agreed on DS being overpowered to the point of breaking the game. What's your point?
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Old 09-05-2010, 12:57 PM   #18 (permalink)
 
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Default Re: The main problems of mw2

LOL u say i have bad aim. The only gun i use now is deagle because all the other guns are too overpowered and require no skills.
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Old 09-05-2010, 02:12 PM   #19 (permalink)
 
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Default Re: The main problems of mw2

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7. Killstreaks: i solely disagree kill streaks ruin the game, but alot of players say they are outrageously overpowered.
Killstreaks are not overpowered, they are rewards! Every player in the game has an equal chance of getting them (not taking skill level into consideration here). So it isn't overpowered at all
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Old 09-05-2010, 02:15 PM   #20 (permalink)
 
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Default Re: The main problems of mw2

do none of u read what i say? i say i disagree that killstreak are overpowered... jeez
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Old 09-05-2010, 02:29 PM   #21 (permalink)
 
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Default Re: The main problems of mw2

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LOL u say i have bad aim. The only gun i use now is deagle because all the other guns are too overpowered and require no skills.
I didn't directly say you have bad aim generally. I said that you must have bad aim if you are using a sniper rifle and an enemy across the map is using a UMP or whatever, and you still can't kill him. You said the sniper rifle would be at a disadvantage since apparently all the weapons on the game have 100% accuracy, as you stated, yet the sniper rifle would definitely have the advantage since they are purposely made for long-range kills.
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Old 09-05-2010, 02:58 PM   #22 (permalink)
 
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Default Re: The main problems of mw2

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Originally Posted by ThanatosRising View Post
I didn't directly say you have bad aim generally. I said that you must have bad aim if you are using a sniper rifle and an enemy across the map is using a UMP or whatever, and you still can't kill him. You said the sniper rifle would be at a disadvantage since apparently all the weapons on the game have 100% accuracy, as you stated, yet the sniper rifle would definitely have the advantage since they are purposely made for long-range kills.
Ok sorry
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Old 09-05-2010, 03:38 PM   #23 (permalink)
 
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Default Re: The main problems of mw2

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Originally Posted by ViS View Post
The competitive CoD4 community universally agreed on DS being overpowered to the point of breaking the game. What's your point?
You don't need sound in competetive FPSs fool...
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Old 09-05-2010, 03:50 PM   #24 (permalink)
 
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Default Re: The main problems of mw2

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The competitive CoD4 community universally agreed on DS being overpowered to the point of breaking the game. What's your point?
I thought the competitive COD4 community played using mods which disabled perks, and therefore probably didn't care? (your point is still valid, I know)
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Old 09-05-2010, 03:59 PM   #25 (permalink)
 
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I thought the competitive COD4 community played using mods which disabled perks, and therefore probably didn't care? (your point is still valid, I know)
Why do you think they used mods which disabled perks?
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