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Old 09-13-2010, 08:36 AM   #26 (permalink)
 
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Default Re: Win/loss Ratio?

i like to have mine over 1...just for my concern
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Old 09-13-2010, 12:39 PM   #27 (permalink)
 
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Default Re: Win/loss Ratio?

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Originally Posted by pantstofry View Post
You can't really improve when you're getting killed immediately after spawning. You could be the most skilled player in the world but if you're getting spawntrapped you're kinda screwed.
Can this thread be over? It's been made clear time and time again that W/L means absolutely nothing.
You do improve if you pull it of, you adapt and learn new things. What has been pointed out in this thread is OPINIONS about W/L. Just because the majority thinks it's bad doesn't mean it's useless. One mans thrash is another mans treasure. I'm not an admin so I can't close it and I will continue to post here as long as an argument is going on.
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Old 09-13-2010, 12:58 PM   #28 (permalink)
 
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Default Re: Win/loss Ratio?

W/L means nothing to me since I mostly play with randoms, but I still give it my best to win. Can't say the same for the rest of the douche bags that are randomly in my team.
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Old 09-13-2010, 01:08 PM   #29 (permalink)
 
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Default Re: Win/loss Ratio?

I play for kills.
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Old 09-13-2010, 01:14 PM   #30 (permalink)
 
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Default Re: Win/loss Ratio?

I do too, but since I mostly play Domination I also play for the win, which means capturing flags in the process.
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Old 09-13-2010, 01:55 PM   #31 (permalink)
 
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Default Re: Win/loss Ratio?

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Originally Posted by oneinchwunda View Post
I play for kills.

I do too depending on what i am playing. Like when play HQ sometimes if my team is not goin for the HQ's and just getting kills, I go for the HQ's. Get more points if you win the objective
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Old 09-13-2010, 04:24 PM   #32 (permalink)
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Default Re: Win/loss Ratio?

It's just hard to win with randoms, you never know if you're gonna get a bunch of douchebags that like jumping off of highrise 112 times instead of planting the bomb
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Old 09-13-2010, 07:21 PM   #33 (permalink)
 
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Default Re: Win/loss Ratio?

Neither stat matters. Hardly anyone is a try-hard all the time. Running around with a riot shield t-bagging people for minutes on end will destroy a K/D, and poor teammates/rage-quitting ruins your win/loss.
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Old 09-13-2010, 07:36 PM   #34 (permalink)
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Default Re: Win/loss Ratio?

I'm always a try-hard sup.

Edit: Damn I was hoping for a new title.
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Old 09-13-2010, 07:46 PM   #35 (permalink)
 
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Default Re: Win/loss Ratio?

In most games, I'll try to go at least positive.

lolOz, you have a ways to go before the next title.
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Old 09-13-2010, 07:48 PM   #36 (permalink)
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No i mean there are new ones like imac and ghosties
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Old 09-13-2010, 11:38 PM   #37 (permalink)
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Default Re: Win/loss Ratio?

I think my title suits me quite well if i may go offtopic for a moment
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Old 09-13-2010, 11:42 PM   #38 (permalink)
 
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Default Re: Win/loss Ratio?

Having a good win/loss ratio means that you're either good or you play with good teams. Having a bad win/loss ratio doesn't mean anything.
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Old 09-13-2010, 11:42 PM   #39 (permalink)
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Default Re: Win/loss Ratio?

Nice on pants! That title definitly goes towards the win on the W/L discussion.
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Old 09-14-2010, 05:58 PM   #40 (permalink)
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Default Re: Win/loss Ratio?

Quote:
Originally Posted by pantstofry View Post
abc is the site admin btw
And what does he attribute good W/L ratios to?
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Old 09-14-2010, 06:20 PM   #41 (permalink)
 
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Default Re: Win/loss Ratio?

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Originally Posted by Projjectt View Post
And what does he attribute good W/L ratios to?
I really can't speak for abc but what the heck...

How about - Skill, Knowledge and the will to win.

Ahhhh may be not Who cares. I mostly play TDM and while my win/lose sucks, my k/d ain't that bad
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Old 09-18-2010, 08:34 PM   #42 (permalink)
 
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Default Re: Win/loss Ratio?

I care about my W/L and K/D the only stat i couldn't care less about is my acc%. Although i can see most people don't really care about their w/l i find that because i do it pushes me to become a better player and not allow myself to be spawn trapped regardless of teamates or not.

Most of the players you get grouped up with are non-objective players who are better suited to FFA or TDM because they pure whore out their killstreaks so i take a lone wof approach and always watch my own back because when your playing with randoms its the only back worth looking out for in my opinion. I don't care whether or not i have to die 15 times to capture a flag to secure the win. In my opinion winning a game is better than going 30-1 and losing.
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Old 09-19-2010, 04:38 AM   #43 (permalink)
 
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Default Re: Win/loss Ratio?

I couldn't give a flying fuck.
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Old 10-26-2011, 11:52 AM   #44 (permalink)
 
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Default Re: Win/loss Ratio?

I think W/L ratio is really innacurate considering leaving a game for any reason, bein thrown in a game who is losing 1200-7000 in TDM or 0-2100 in FFA. And theres the players in objectives game modes who just kill people and dont play the objective. I've seen teams where everyone was getting spawn trapped by ac-130 and chopper gunners, they all had like 5-22 K/D ratio and they still won. If your playing in a clan then W/L ratio is important since your not with random bullshit players and you dnot get throwned in losing games.
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