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Old 09-17-2010, 10:56 PM   #1 (permalink)
 
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Default Global Thermonuclear War

Has anyone ever been apart of this game mode? It only occurs for hacked lobbies, but it's actually pretty fun. It's like Headquarters, but instead inside there is a nuke. It takes really long to actually be able to capture it, but it's challenging. I would love if they switched Headquarters for this, just as long as they didn't count the nuke towards someones nuke count.
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Old 09-18-2010, 12:06 AM   #2 (permalink)
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Default Re: Global Thermonuclear War

Yes, I think many people have played it. It was fun at first until both teams began to tube and rpg the shit out of the bomb... then it really sucked. Because since it takes so long to capture, the enemy team can get like 20 tubes off and wipe out the planting team...
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Old 09-18-2010, 01:51 AM   #3 (permalink)
 
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Default Re: Global Thermonuclear War

Riotshield/blastshield
ftw!

EDIT:
Speedhax are actually the best way...
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Old 09-18-2010, 08:18 AM   #4 (permalink)
 
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Default Re: Global Thermonuclear War

If it was a real gamemode, it'd just be full of people killwhoring for airsupport.
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Old 09-18-2010, 11:24 AM   #5 (permalink)
 
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Default Re: Global Thermonuclear War

Quote:
Originally Posted by Platy View Post
If it was a real gamemode, it'd just be full of people killwhoring for airsupport.
Like every other game mode. I wouldn't notice a difference.
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Old 09-18-2010, 01:56 PM   #6 (permalink)
 
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Default Re: Global Thermonuclear War

I get put on countless hacked servers & funnily enough I've never played it.

I can't see how someone would win a match though. o_O
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Old 09-18-2010, 05:19 PM   #7 (permalink)
 
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Default Re: Global Thermonuclear War

Quote:
Originally Posted by Fandom Ruck View Post
I get put on countless hacked servers & funnily enough I've never played it.

I can't see how someone would win a match though. o_O
Your capture points stay, so you won't have to worry about them resetting. First team that gets to 100 points, gets a nuke.
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Old 09-18-2010, 06:19 PM   #8 (permalink)
 
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Default Re: Global Thermonuclear War

Quote:
Originally Posted by oneinchwunda View Post
Like every other game mode. I wouldn't notice a difference.
True.

I can imagine this one being worse given that there's one capture point and, I assume, set spawn points.

I'll pass anyway.
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Old 09-18-2010, 08:39 PM   #9 (permalink)
 
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Default Re: Global Thermonuclear War

It would be no different from HC and Core Headquarters where both teams abuse OMA and danger close to get their killstreaks up and then start all over again when they get blown up in retaliation.

I guess the smart thing to do would be to remove or nulify certain explosive weaponry for that specific gametype to make it more skill based and enjoyable but even then players always seem to find a way to ruin a well thought up game.
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Old 09-25-2010, 10:56 PM   #10 (permalink)
 
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Default Re: Global Thermonuclear War

Quote:
Originally Posted by oneinchwunda View Post
Like every other game mode. I wouldn't notice a difference.
Indeed. I didn't realize it was only for hacked serves, this actually makes me quite sad, as I really enjoy this game-mode.
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