<span class="articleText">No matter how popular DOTA gets, it can still be hard to find fellow players -- even at the 1UP/IGN office, a fair amount of people don't even know what it is. For the newbies, DOTA is a user-created scenario done in the
Warcraft III World Editor. It actually stands for "Defense of the Ancients," and is free to play for anyone who already owns Warcraft III and its expansion. There has historically been one important barrier to entry into its community though: difficulty. DOTA has always been complex, deep, and robust; and it maintains a steep learning curve.
The map (or mod, or game, or however you want to classify it) was passed along to different unpaid developers, and has been curated by the long-time anonymous developer "IceFrog" for the last seven years. I have been an active player since 2004, and was hooked with my first game. Playing DOTA with my friends regularly is easily the geekiest thing I've ever done. If someone walks in and you are playing
Battlefield or
Call of Duty, he or she can understand right away what's going on in the game. But when a friend walks in on me playing DOTA, it's not simple. They hear me shouting at my four friends on Ventrilo things like, "Where's our courier and why didn't anyone call missing on Pudge!? He just came bot with QoP and ganked the s--- out of me!"
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