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| Modern Warfare 2 Technical Issues Technical issues running MW2 (e.g. problems with installation, patching, crashes and error messages etc) |
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#1 (permalink) | ||||||||||||||
![]() Join Date: Jun 2010
Posts: 3
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Help, such here problem! Yesterday played at night ... all was good, early today call and here such problem :-( It is connected and all... prompt me that to do?
I am sorry for errors, I am Russian and unvery know English =\ ![]() help to correct mistake, please! text from a cantilever: ----- FS_Startup ----- Current language: english '' Build 37 alterIWnet. Logfile opened on Tue Jun 29 13:32:04 2010 Current search path: F:\Game\CoD\main\iw_22.iwd (430 files) F:\Game\CoD\main\iw_21.iwd (46 files) F:\Game\CoD\main\iw_20.iwd (86 files) F:\Game\CoD\main\iw_19.iwd (57 files) F:\Game\CoD\main\iw_18.iwd (61 files) F:\Game\CoD\main\iw_17.iwd (125 files) F:\Game\CoD\main\iw_16.iwd (171 files) F:\Game\CoD\main\iw_15.iwd (198 files) F:\Game\CoD\main\iw_14.iwd (406 files) F:\Game\CoD\main\iw_13.iwd (63 files) F:\Game\CoD\main\iw_12.iwd (31 files) F:\Game\CoD\main\iw_11.iwd (297 files) F:\Game\CoD\main\iw_10.iwd (556 files) F:\Game\CoD\main\iw_09.iwd (716 files) F:\Game\CoD\main\iw_08.iwd (886 files) F:\Game\CoD\main\iw_07.iwd (782 files) F:\Game\CoD\main\iw_06.iwd (481 files) F:\Game\CoD\main\iw_05.iwd (952 files) F:\Game\CoD\main\iw_04.iwd (1005 files) F:\Game\CoD\main\iw_03.iwd (1437 files) F:\Game\CoD\main\iw_02.iwd (1391 files) F:\Game\CoD\main\iw_01.iwd (1272 files) F:\Game\CoD\main\iw_00.iwd (1428 files) F:\Game\CoD/main F:\Game\CoD/main_shared F:\Game\CoD/players F:\Game\CoD/raw F:\Game\CoD/raw_shared F:\Game\CoD/devraw F:\Game\CoD/devraw_shared F:\Game\CoD\main\localized_english_iw07.iwd (860 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw06.iwd (1474 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw05.iwd (1635 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw04.iwd (2164 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw03.iwd (2741 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw02.iwd (2732 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw01.iwd (2524 files) localized assets iwd file for english F:\Game\CoD\main\localized_english_iw00.iwd (3013 files) localized assets iwd file for english File Handles: handle 1: console_mp.log ---------------------- 30020 files in iwd files Adding channel: error Adding channel: gamenotify Adding channel: boldgame Adding channel: subtitle Adding channel: obituary Adding channel: logfile_only Adding channel: console_only Adding channel: gfx Adding channel: sound Adding channel: files Adding channel: devgui Adding channel: profile Adding channel: ui Adding channel: client Adding channel: server Adding channel: system Adding channel: playerweap Adding channel: ai Adding channel: anim Adding channel: physics Adding channel: fx Adding channel: leaderboards Adding channel: parserscript Adding channel: script Adding channel: network No channels added or hidden Adding channel: error Adding channel: error No channels added or hidden Adding channel: gamenotify Adding channel: obituary No channels added or hidden Adding channel: boldgame No channels added or hidden Adding channel: subtitle No channels added or hidden Loading fastfile code_pre_gfx_mp Loading fastfile localized_code_pre_gfx_mp Loading fastfile patch_code_pre_gfx_mp execing default_mp.cfg from fastfile execing default_mp_controls.cfg from fastfile binding 'PAUSE' to 'toggle cl_paused' is not allowed binding '~' to 'toggleconsole' is not allowed binding '`' to 'toggleconsole' is not allowed binding 'F12' to 'screenshotJPEG' is not allowed No channels added or hidden execing default_mp_gamesettings.cfg from fastfile execing language.cfg from fastfile execing config_mp.cfg from disk Command "seta" tried to modify non-archive external dvar "cg_headIconMinScreenRadius". CPU vendor is "AuthenticAMD" CPU name is "AMD Athlon(tm) 64 X2 Dual Core Processor 5200+" 2 logical CPUs reported 2 physical CPUs detected Measured CPU speed is 2.71 GHz Total CPU performance is estimated as 10.53 GHz System memory is 2048 MB (capped at 2 GB) Video card is "NVIDIA GeForce 9500 GT" Streaming SIMD Extensions (SSE) supported Winsock Initialized Opening IP socket: localhost:-1 Opening IP socket: localhost:28960 Hostname: hardcore IP: 172.24.55.98 IP: 172.24.117.71 UPNP: Testing device 'urn:schemas-upnp-org:device:InternetGatewayDevice:1' by sending packet to 239.255.255.250:1900 UPNP: Testing device 'urn:schemas-upnp-org:service:WANIPConnection:1' by sending packet to 239.255.255.250:1900 UPNP: Testing device 'urn:schemas-upnp-org:service:WANPPPConnection:1' by sending packet to 239.255.255.250:1900 UPNP: Testing device 'upnp:rootdevice' by sending packet to 239.255.255.250:1900 gatewayValue: ----- Initializing Renderer ---- execing ragdoll.cfg from fastfile ----- Client Initialization ----- ----- Client Initialization Complete ----- Attempting 44 kHz 16 bit [Windows default] sound ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 640 x 480 fullscreen with 32 bpp at 60 hz Game window successfully created. Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Huffman Took 2 Milliseconds Error: Unknown gametype name dh Error: line 1203: Unknown gametype dh in playlist 19 Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile patch_mp Loading fastfile localized_ui_mp Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Loading fastfile dlc1_ui_mp Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Setting initial state... Video memory for device: 1017 MB. Rounded video memory size: 1024 MB. Available DirectX texture memory: 1444 MB. DirectX reports 1024 MB of video memory and 1444 MB of available texture memory. Using video memory size to cap used texture memory at 1008 MB. Using reported available texture memory: 1008 MB. Texture detail is set automatically. Capping texture detail based on virtual memory of 2047 MB to prevent out-of-memory failure. Using picmip 0 on most textures, 1 on normal maps, and 3 on specular maps ------- sound system initialization ------- ------- sound system successfully initialized ------- GamerProfile - Updating for controller #0 without saving. Reading profile for controller 0 GamerProfile - Updating for controller #0 without saving. --- Common Initialization Complete --- Working directory: F:\Game\CoD Using profile source cloud (l:1 c:1) Found no UPNP devices to query Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data No stats found, zeroing out stats buffer execing mp/stats_init.cfg from fastfile EXPRESION DEBUG 'Stats:Weapon none locked for class 0; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 0; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 0; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 0; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 0; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 0; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 0; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 0; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 1; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 1; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 1; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 1; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 1; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 1; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 1; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 1; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 2; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 2; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 2; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 2; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 2; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 2; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 2; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 2; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 3; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 3; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 3; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 3; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 3; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 3; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 3; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 3; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 4; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 4; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 4; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 4; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 4; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 4; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 4; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 4; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 5; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 5; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 5; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 5; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 5; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 5; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 5; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 5; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 6; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 6; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 6; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 6; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 6; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 6; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 6; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 6; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 7; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 7; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 7; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 7; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 7; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 7; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 7; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 7; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 8; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 8; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 8; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 8; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 8; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 8; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 8; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 8; resetting'EXPRESION DEBUG 'Stats:Weapon none locked for class 9; resetting' EXPRESION DEBUG 'Stats:Weapon none locked for class 9; resetting' EXPRESION DEBUG 'Stats:Equipment specialty_null locked for class 9; resetting' EXPRESION DEBUG 'Stats:Secondary offhand none locked for class 9; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 9; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 9; resetting' EXPRESION DEBUG 'Stats:Perk specialty_null locked for class 9; resetting' EXPRESION DEBUG 'Stats eathstreak specialty_null locked for class 9; resetting'Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data execing default_xboxlive.cfg from fastfile Calling Party_StopParty() for partyId 0 Clearing migration data Clearing migration data Calling Party_StopParty() for partyId 1 Clearing migration data Clearing migration data execing default_720p.cfg from fastfile Last edited by hardcorem4ss; 06-29-2010 at 06:36 AM. |
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#5 (permalink) | ||||||||||||||
![]() Steam ID: Ghost
X-Fire Account: ghosthands
Join Date: Oct 2008
Location: Glass case of emotion.
Posts: 1,201
Thanks: 355
Thanked 294 Times in 215 Posts
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This happens to a lot of people. Try restarting Steam, that usually works for me.
Also, is alterIWnet the same as IWnet? EDIT: 666th POST
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#6 (permalink) | |||||||||||||||
![]() XBL GamerTag: Cancambo
Steam ID: cancambo
X-Fire Account: pyroman09
Join Date: Feb 2010
Posts: 345
Thanks: 14
Thanked 47 Times in 29 Posts
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In a way it is the same as IWNet. It is just an emulation of IWNet so the MW2 pirates can still play online with other pirates.
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