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Modern Warfare 3 The 3rd installment of the "Modern Warfare" series arrives on the 11/08/2011 (US)

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Old 09-02-2011, 06:11 PM   #1 (permalink)
 
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Default Just about everything in MW3 multiplayer

This is the source

Looks like rank 80 is top rank (considering RPG is the last unlocked)

For the guns, it said the rank was locked at 30, so anything without a rank is unlocked at or before 30. And not sure where the Riot Shield fits in. Maybe equipment. Descriptions for perks in parentheses are the pro effects.

Assault Rifles
Spoiler:
M4A1
M16A4 - 3 round burst
SCAR-L
CM901
Type 95 - 3 round burst [lvl 32]
G36c - [lvl 42]
ACR 6.8 - [lvl 50]
MK14 - Semi-automatic [lvl 60]
AK-47 - [lvl 68]
FAD - [lvl 78]


LMGs
Spoiler:
L86 LSW
MG36
PKP Pecheneg
MK46 - [lvl 68]
M60E4 - [lvl 72]


Shotguns
Spoiler:
USAS 12
KSG 12
SPAS 12
Striker - Semi-auto - [lvl 48]
Model 1887 - [lvl 62]


Machine pistols
Spoiler:
FMG9
MP9
Scorpion - [lvl 36]
G18 - [lvl 70]


Pistols
Spoiler:
USP .45
P99
MP412
.44 Magnum - [lvl 46]
Five Seven - [lvl 58]
Desert Eagle - [lvl 76]


Sub Machine Guns
Spoiler:
MP5
UMP
PP90M1
P90 [Lv. 38]
PM-9 [Lv. 56]
MP7 [Lv. 74]


Sniper Rifles
Spoiler:
Barrett .50 Cal
L118A (bolt action, looks similar to the L96 from Black Ops)
Dragunov
AS50
RSASS [Lv. 44]
MSR [Lv. 66]


Launchers
Spoiler:
SMAW
Javelin
Stinger - [lvl 40]
XM25 - [lvl 52]
M320 GLM - [lvl 64]
RPG - [lvl 80]


Lethal
Spoiler:
Frag
Semtex
Throwing Knife
Bouncing Betty - [lvl 37]
Claymore - [lvl 53]
C4 - [lvl 69]


Equipment
Spoiler:
Flash
Concussion
Scrambler (like a Jammer)
EMP (hand held grenade version)
Smoke
Trophy System - [lvl 45] (basically a tripod sensor that deflects explosive sent in its direction)
Tactical Insert - [lvl 61]
Portable Radar - [lvl 77]


Perk 1
Spoiler:
Extreme Conditioning - Sprint Longer Distances (climb obstacles faster)
Sleight of Hand - Faster reloading (faster weapon swapping)
Scavenger - Locked until lvl 39 (unknown)
Blind Eye - Undetectable by air support and sentries (Launches lock on faster, extra damage to support and sentries)
Recon - Explosive damage shows targets on minimap. (Bullet damage shows targets)


Perk 2
Spoiler:
Hardline - One less for killstreak (2 Assists count as one kill towards streak and 1 less death required for death streaks)
Assassin - Immune to UAV, Portable radar, thermal and heartbeat (Immune to Counter UAV and EMP and no red cross hairs)
Overkill - Locked until lvl 47 (unknown)
Quickdraw - Faster ADS (Faster recovery from equipment and nade usage)
Blast Shield - Increased explosive resistance (Immune to stuns and flashes)


Perk 3
Spoiler:
Marksmen - ID targets from long range (longer breath holding)
Sitrep - Detect enemy explosives (Hear footsteps louder)
Dead Silence - Locked until lvl 55 (unknown)
Stalker - Faster movement while ADS (Delay enemy claymores)
Steady Aim - Improved hipfire accuracy (Faster ADS after sprinting)
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Old 09-02-2011, 06:15 PM   #2 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Attachments
Spoiler:
Red Dot
Silencer
Grenade launcher
ACOG
Heartbeat sensor
Hybrid sight
Extended Mags
Thermal scope
Rapid Fire
HAMR scope
Holographic
Grip
Variable Zoom scope


Sight Reticules
Spoiler:
Target Dot
Delta
U-dot
Mil-dot
Omega
Lamda


Proficiencies
Spoiler:
Kick -Reduced recoil
Range -Increased range
Attachments -Equip 2 attachments to the weapon
Focus -Reduced flinch when shot
Melee -Faster melee
Stability -Reduced sway
Impact -Great bullet penetration through walls (like deep impact)
Speed -Faster movement w/ weapon equipped
Damage -Shells do more damage (Shotgun only)


Death Streaks
Spoiler:
4 Deaths - Juiced - Faster sprinting for a short period when respawned
5 Deaths - Revenge - Reveals the position of the enemy who killed you at all times
4 Deaths - Final Stand (Lv. 32)
4 Deaths - Martyrdom (Lv. 51)
5 Deaths - Deadman's Hand (Lv. 57)
5 Deaths - Hollow Points (Lv. 71)


Assault Package
Spoiler:
3 - UAV
4 - Care Package
5 - IMS - Bouncing Bettys immune to disruption devices
5 - Predator Missile
5 - Sentry Gun
6 - Precision Airstrike
7 - Attack Helicopter
9 - Strafe Gun - Call in 5 helicopters to strafe and attack for a limited time
9 - Little Bird Guard - Control a mini chopper to attack and spot enemies
9 - Reaper - Air-controlled Predator Missile x5
10 - Assault Drone
12 - AC-130
12 - Pave Low
15 - Juggernaut - Gain advanced armor package for a limited time
17 - Osprey Gunner - Be a gunner of a helicopter that drops care packages for teammates.


Support Package
Spoiler:
4 - UAV
5 - Counter UAV
5 - Ballistic Vests - drop a crate of armored vests for teammates to pick up
5 - Airdrop Trap - A care package which will explode when picked up by the enemy team
8 - SAM Turret
10 - Recon Drone - Controllable UAV to detect enemy positions
12 - Remote Turret - Manually controlled Sentry Gun
14 - Stealth Bomber
18 - EMP
18 - Juggernaut Recon
18 - Escort Airdrop - An Osprey helicopter delivers and defends multiple care packages to teammates.


Specialist Package
Spoiler:
Choose 3 extra Perks which will unlock in order every 2 kills. 2 kills - 4 kills - 6 kills. Once you reach 8 kills without dying, you will gain every perk. Once you die, you lose every extra perk and must restart from 2 kills once again. Multiple attachment and multiple primary Perks may not be selected for the Specialist Package


Camouflage
Spoiler:
Desert
Arctic
Woodland
Digital
Urban
Blue Tiger
Red Tiger
Fall
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Old 09-02-2011, 06:40 PM   #3 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Not too excited so far. Looks like waaaaaaaaaaaay too much bullshit
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Old 09-02-2011, 07:20 PM   #4 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

What the god name is "Bouncing Betty?"
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Old 09-02-2011, 07:32 PM   #5 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Wow. So much bullshit.
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Old 09-03-2011, 12:22 AM   #6 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

This is a video pretty much going over most of what was in the OP



And to COLTS: Bouncing Betty in WaW, Blops and MW3 are mines. Just that it looks different in MW3
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Old 09-03-2011, 12:25 AM   #7 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

AK-74u disconfirmed.

What the fuck.
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Old 09-03-2011, 12:27 AM   #8 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
Originally Posted by Clock View Post
AK-74u disconfirmed.

What the fuck.
Maybe it's SP only? Like the KS23 in Black Ops.

And kinda happy about that honestly. If it would turn out like CoD4, I'd be a little mad. If it's like Blops I'm ecstatic that it's not there.
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Old 09-03-2011, 12:35 AM   #9 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
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And to pants: Bouncing Betty in Wa, Blops and MW3 are mines. Just that it looks different in MW3
I'm not Pants. I'm COLTS! COLTS! DO I LOOKS LIKE PANTS?
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Old 09-03-2011, 12:43 AM   #10 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
Originally Posted by Colts23 View Post
I'm not Pants. I'm COLTS! COLTS! DO I LOOKS LIKE PANTS?
FUUUUUUUUU-

My bad man...for some reason when I glimpsed at it I though it said pants.

Still gave an answer though
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Old 09-05-2011, 01:21 PM   #11 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Looks decent so far. No oma commando & last stand is win aswell.

Now give us dedis & modtools and cod4 might finally have a competitive succesor
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The barett goes through tanks so it just might be able to go through I guy taking IB profen.
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Old 09-05-2011, 01:37 PM   #12 (permalink)
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Default Re: Just about everything in MW3 multiplayer

TBH it just looks the same as Black Ops to me. Which looks the same as MW2.
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Old 09-05-2011, 01:37 PM   #13 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
Originally Posted by chaR View Post
Looks decent so far. No oma commando & last stand is win aswell.

Now give us dedis & modtools and cod4 might finally have a competitive succesor
This tweet answers the first part.

EDIT: I was wondering why I didn't remember seeing abc having a post before I posted this...
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Old 09-05-2011, 02:29 PM   #14 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

What is this I hear of a protective bubble in mw3?
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Old 09-05-2011, 02:42 PM   #15 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
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What is this I hear of a protective bubble in mw3?
Good question.
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Old 09-05-2011, 02:53 PM   #16 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Looks like MW2 + Black Ops + Added Clusterfuck of some more crazy shit.

Guarantee there's plenty of crap that players will find to be OP and that IW or whoever the hell is making this game will attempt to fix but won't completely get rid of.

Basically like everyone else said... a lot of bullshit
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Old 09-05-2011, 03:02 PM   #17 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Nevermind. M240 confirmed.
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Old 09-05-2011, 09:15 PM   #18 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

The protective bubble is a radio device thingy that blows up/deflects explosives when they enter the field. I believe it is called the Trophy System.
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Old 09-05-2011, 09:24 PM   #19 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
Originally Posted by OzballO View Post
The protective bubble is a radio device thingy that blows up/deflects explosives when they enter the field. I believe it is called the Trophy System.
Trophy system only deflects explosives, as you said, and has a limited capacity for doing so (at least according to the Wiki). Won't do anything to bullets.

Bubble shield blocks everything and anything except you walking inside the shield.

Big difference.
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Old 09-06-2011, 07:27 AM   #20 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Private matches are apparanty fully customizable, so certain broken weapons/guns wont be an issue.
Dedicated servers for pc, thank god.
Atleast the groundwork is here for a good competitive game.

Now im hoping that:

1) SP is integrated in weapons, not left out like in BO.
2) Guns have noticeable recoil. No mod can fix this. If gunrecoil is on the same level as mw2, it wont be good.
3) Lean
4) decent FOV for pc players
5) No more "i point blanked this guy with a .50 round and he's still hopping around after flinching as if a mosquito bit him while my teammate just killed this guy with the handle of his throwing knife hitting a little toe after ricocheting off 9 obstacles"
6) BO replay theater. It's the only good thing from that terrible, terrible game. I hope that atleast they port it over.
7) Last but not least, good map design. Black Ops' map design was one of the big reasons why it was such a joke of a game. It cant be fixed by possible mods either.
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Old 09-06-2011, 07:32 AM   #21 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

I thought it was confirmed that sp was integrated?
srsly doubt no2
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Old 09-06-2011, 08:20 AM   #22 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Quote:
Originally Posted by Jomick View Post
Trophy system only deflects explosives, as you said, and has a limited capacity for doing so (at least according to the Wiki). Won't do anything to bullets.

Bubble shield blocks everything and anything except you walking inside the shield.

Big difference.
Still Stupid imo
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Old 09-06-2011, 09:13 AM   #23 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

No idea. Ive been trying to follow the information updates a little, but missed alot still.
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Old 09-06-2011, 09:18 AM   #24 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

Death streaks are back, great. 'revenge' sounds especially shite. die by the same enemy multiple times and suddenly you can see where he is on the minimap? I had really high hopes for this game but am coming to realise it'll probably be even more frustrating than their last offering.
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Old 09-06-2011, 09:21 AM   #25 (permalink)
 
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Default Re: Just about everything in MW3 multiplayer

So much for them going back to gun-on-gun CQC battles.
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