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Modern Warfare 3 The 3rd installment of the "Modern Warfare" series arrives on the 11/08/2011 (US)

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Old 11-18-2011, 02:28 PM   #1 (permalink)
 
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Default Gun Stats

For those interested here is a chart of the gun stats in the game.(I didn't make it, credit to those/the person who did, was apparently posted on Den Kirson's forum, although not by Den Kirson himself)



Another one, I think this one is better:

ARs, SMGs, LMGs, Machine Pistols, Handguns

Shotguns

Snipers


Proficiencies

Kick: Reduce recoil 20%.
Focus: Reduce flinch 50%.
Stability: Reduce idle sway 25%.
Melee: Reduce melee recovery delay 35%.
Speed: Increase movement speed 10%.
Damage: Increase pellet damage 40%.
Range: Increase range before damage drop off 25%.

Perks

Recon: Paints target on the mini map BLACKBIRD style for 12 seconds. Tactical grenades count as explosive damage.

Sleight Of Hand: Reload time (normal, empty, add) x0.5 and weapon swap time (raise, drop) x0.5.

Blind Eye: Launcher lock-on time x0.5, bullet damage to killstreaks x1.6.

Extreme Conditioning: Sprint duration x2.

Scavenger: Will replenish throwing knives. Resupplies under-barrel ammo if the person you killed had them and did not use them before dying.

Quickdraw: Aim down sight time x0.5 and equipment usage time x0.5.

Blast Shield: Explosive damage x0.55 and flashbang/stun duration x0.5.

Assassin: Grants immunity to EMP grenades as well. Can not call in killstreaks during EMP.

Hardline: No secrets here.

Overkill: There is a movement speed penalty when using two primaries. I don't know what it is.

Marksman: Breath hold time for snipers and assault rifles with Breath x2.

Stalker: Full movement speed when ADS, adds 2 seconds to claymore, bouncing betty, and IMS timer.

Sitrep: Enemy footstep sound x4. Airdrop trap is highlighted.

Steady Aim: Hip fire spread x0.65 and sprint out time x0.6.

Dead Silence: Halves duration of Recon effect and fall damage x0.

Credit to the person who found all of this, I took it from den kirson's forum. Also no idea if it is 100% accurate.
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Old 11-18-2011, 02:43 PM   #2 (permalink)
 
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Default Re: Gun Stats

I posted that chart already in a separate thread, and it was then disconfirmed by someone else I think. Particularly the FAD, it's a 4-hit up close, 2-hit with headshots, or so I've heard.
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Old 11-18-2011, 04:46 PM   #3 (permalink)
 
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Default Re: Gun Stats

TTK's seem crazy.
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Old 11-19-2011, 08:40 AM   #4 (permalink)
 
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Default Re: Gun Stats

I'd just wait till Den has his charts out. He posted that he was working on them.
The current charts all contradict eachother on various points.
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Old 11-19-2011, 09:59 AM   #5 (permalink)
 
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Default Re: Gun Stats

This thread on Den's site. Hey, A Message Board - All weapon info from guide (MW3)

Backed up by Den himself. Cba to c/p the images as I don't really care.
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Old 12-03-2011, 05:59 AM   #6 (permalink)
 
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Default Re: Gun Stats

Bots aside, just unlocked the ACR. stats are now unnecessary.
PP90M1 rapes up close
ACR or Type 95 for all other situations. both have such minimal recoil its ridiculous.
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Old 12-03-2011, 06:50 AM   #7 (permalink)
 
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Default Re: Gun Stats

Just unlocked the acr aswell, love it at range but still find ump45 best for most of the maps. Up until now i had been using the scar as my main AR but find it isnt as good as it was in mw2
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Old 12-07-2011, 10:12 AM   #8 (permalink)
 
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Default Re: Gun Stats

I'm using
Scar w silencer
Scar w HB and GL
Scar with just kick
CM901 with rds
Spas
Haven't unlocked the ACR yet. I like longer distances for burst weapons and apart frm a couple of lines of sight just don't feel the need for the 95
Scar just isn't the same though
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Old 12-07-2011, 11:37 AM   #9 (permalink)
 
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Default Re: Gun Stats

Thank you jamesmsv for getting this thread back on track. Bots have been banned and all related posts have been deleted.
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Old 12-08-2011, 03:43 AM   #10 (permalink)
 
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Default Re: Gun Stats

Quote:
Originally Posted by Skuh View Post
Scar just isn't the same though
I liked it at first but after a while I felt like i was losing a few too many one-on-ones with it. The low ROF guns suffer most when the travesty that is lag-compensation kicks in. That's where something like the Type 95 shines even in CQC.
Anyone else found pretty much all secondaries except the FMG and stinger are useless? I love pistol secondaries but they seem like cap guns here, I wish there was a button to be able to throw it at your target, it would do more damage. Same for most of the machine pistols although I've not tried the G18s yet.
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Old 12-08-2011, 10:56 AM   #11 (permalink)
 
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Default Re: Gun Stats

Quote:
Originally Posted by jamesmsv View Post
IAnyone else found pretty much all secondaries except the FMG and stinger are useless? I love pistol secondaries but they seem like cap guns here, I wish there was a button to be able to throw it at your target, it would do more damage. Same for most of the machine pistols although I've not tried the G18s yet.
I'm really liking the second machine pistol that looks like the TMP but I can't remember the name of. I usually run the Stinger though......Nothing better than being two points away from a Reaper and hearing, "enemy uav inbound" twice in a row. Or seeing a Strafe run come in.
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Old 12-08-2011, 04:44 PM   #12 (permalink)
 
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Default Re: Gun Stats

Quote:
Originally Posted by jamesmsv View Post
I wish there was a button to be able to throw it at your target, it would do more damage.
I've always wanted it to go back to the original CoD way. Hit them with the butt of the gun. Not instakill, but knocks you down and disorients you (similar to shellshock from SB)

Quote:
Originally Posted by dhoop17 View Post
I'm really liking the second machine pistol that looks like the TMP but I can't remember the name of. I usually run the Stinger though......Nothing better than being two points away from a Reaper and hearing, "enemy uav inbound" twice in a row. Or seeing a Strafe run come in.
MP9.

And honestly, I find the MP412 (revolver that is probably the only gun that has visual recoil that goes left) to be the best sidearm. Akimbo is even better.
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Old 12-08-2011, 05:47 PM   #13 (permalink)
 
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Default Re: Gun Stats

Quote:
Originally Posted by dhoop17 View Post
I'm really liking the second machine pistol that looks like the TMP but I can't remember the name of. I usually run the Stinger though......Nothing better than being two points away from a Reaper and hearing, "enemy uav inbound" twice in a row. Or seeing a Strafe run come in.
Yeah I love that MP9 too. Have it on all my classes atm, at close range i's great

Quote:
Originally Posted by Jomick View Post
I've always wanted it to go back to the original CoD way. Hit them with the butt of the gun. Not instakill, but knocks you down and disorients you (similar to shellshock from SB)
MP9.
And honestly, I find the MP412 (revolver that is probably the only gun that has visual recoil that goes left) to be the best sidearm. Akimbo is even better.
I have long since been a proponent of the head butt. When you are next to someone if you hit melle, you grab them and headbutt them. Doesn't kill them just knocks them on their arse. I'd like to be able to do it to team mates too.
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Old 12-08-2011, 05:52 PM   #14 (permalink)
 
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Default Re: Gun Stats

I got knifed yesterday so I appropriately popped in a Bob Marley cassette tape and ate cherries vigorously.

I also have been MOABed so many times that I wonder if i just suck that bad.

Stall for McCall.
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Old 12-09-2011, 04:26 AM   #15 (permalink)
 
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Default Re: Gun Stats

Quote:
Originally Posted by dhoop17 View Post
Nothing better than being two points away from a Reaper and hearing, "enemy uav inbound" twice in a row. Or seeing a Strafe run come in.
I saw your video on that, classic. And yes, in a way I'm glad I'm not too keen on the secondaries because the stinger is a great option.

Quote:
Originally Posted by Jomick View Post
I find the MP412 (revolver that is probably the only gun that has visual recoil that goes left) to be the best sidearm. Akimbo is even better.
I forgot about that, definitely the best pistol, the magnum is really diappointingi.

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I'd like to be able to do it to team mates too.
Imagine the fun you could have with xxxScOpEzzZ going 0-10 in Search...

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Originally Posted by pantstofry View Post
I also have been MOABed so many times that I wonder if i just suck that bad.
You know what dude, i still have not seen a single MOAB. I must be too good for any enemy to dominate me that much obviously not good enough to see my own MOAB any time soon..... actually I think it's just that the PS3 lag compensation makes it nigh on impossible.
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Old 12-09-2011, 04:44 AM   #16 (permalink)
 
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Default Re: Gun Stats

Quote:
Originally Posted by jamesmsv View Post
You know what dude, i still have not seen a single MOAB. I must be too good for any enemy to dominate me that much obviously not good enough to see my own MOAB any time soon..... actually I think it's just that the PS3 lag compensation makes it nigh on impossible.
Wasin's mates have a few
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Old 12-10-2011, 03:32 PM   #17 (permalink)
 
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Default Re: Gun Stats

I've been Moab'ed once by POS boosters, but thats it. I stick to TDM's and they are a lot harder to get than obj. games.

On topic, is there a "confirmed accurate" stat chart available. This one isn't 100% right?
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