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#2 (permalink) | ||||||||||||||
![]() Clan Tag: Herp
PSN ID: KillerPudding
Join Date: Feb 2010
Location: New jersey
Posts: 1,117
Thanks: 23
Thanked 36 Times in 33 Posts
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yes
since the UMP range is 40-35, with stopping power its 56-49. therefore, its still 3 shot-2 shot. however, it helps while shooting through walls and people with painkiller, you can 2 shot previously hurt people at long range, etc.
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| The Following User Says Thank You to blub212212 For This Useful Post: | Clutch (04-10-2010) |
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#6 (permalink) | ||||||||||||||
![]() Clan Tag: Herp
PSN ID: KillerPudding
Join Date: Feb 2010
Location: New jersey
Posts: 1,117
Thanks: 23
Thanked 36 Times in 33 Posts
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lightweight is suprisingly helpful on rush classes, while it may seem useless (8% speed) it lets you kill the opposite team while capturing flag (domination) or catch people's off guard easier . plus the 1/2 raise time is pretty good.
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#7 (permalink) | |
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Quote:
Yes I know :3 I've been rushing spawns in SND since 2 weeks after release. |
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#8 (permalink) | ||||||||||||||
![]() Clan Tag: Herp
PSN ID: KillerPudding
Join Date: Feb 2010
Location: New jersey
Posts: 1,117
Thanks: 23
Thanked 36 Times in 33 Posts
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GASP Rush in SnD? That annoys me when people use the UMP
Rushing in domination. now that's fun. plus your team usually wins since you can capture so many flags (i brought us from 50-130 to 180-200. we still lost, but i captured like 10 flags)
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#10 (permalink) | ||||||||||||||
![]() Clan Tag: Herp
PSN ID: KillerPudding
Join Date: Feb 2010
Location: New jersey
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i think thehunter360 previously stated that a good rush class is:
UMP silencer Spas grip/fmj marathon lightweight commando
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#11 (permalink) |
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ewww. I see a few things wrong with that. The spas is a good weapon, but it loses its power without stopping power, so I'd reccomend a weapon that isn't affected by stopping power (like the Magnum). Also, anyone with a heartbeat sensor or headset will laugh as they counter your rush, so ninja is the better choice imo.
My Ideal Rush Set UMP45 Silencer Magnum Akimbo (2 shot kill with lightweight, so with akimbo one bullet from each is a kill) Marathon Lightweight Ninja |
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#12 (permalink) | ||||||||||||||
![]() Clan Tag: Herp
PSN ID: KillerPudding
Join Date: Feb 2010
Location: New jersey
Posts: 1,117
Thanks: 23
Thanked 36 Times in 33 Posts
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iunno that was hunters setup
personally i go with the akimbo USPs due to the fact that they have a glitch where you can knife as fast as tacknife, which is like blingpro while having marathon. akimbo magnums. magnum is 50-35 damage, therefore it takes 2-3 bullets to kill w/ or w/o stopping power. so it can take more than 2 bullets to kill.
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#14 (permalink) | ||||||||||||||
![]() Clan Tag: Herp
PSN ID: KillerPudding
Join Date: Feb 2010
Location: New jersey
Posts: 1,117
Thanks: 23
Thanked 36 Times in 33 Posts
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I win!
since its a normal knife, I'm pretty sure its the range of a normal knife but the speed of a tac knife. win win, plus extra pistol powers btw is it easier for PC players to spam single-fire weapons (non akimbo or akimbo) or for console users?
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